I wonder, are the LUA startscripts still used by anyone?
Do they in any way offer more functionality then mutator + LuaRules Gadget(s) + ModValidMaps + ModOptions?
If not, I'd like to remove them from Spring.
Both to make it clearer what recommended way to write missions is and to be able to get rid of luabind from the repository.
LUA startscripts deprecated?
Moderator: Moderators
Re: LUA startscripts deprecated?
I don't think that I finished adding ModValidMaps as an engine check.
That should probably be done before removing the old start scripts.
That should probably be done before removing the old start scripts.
Re: LUA startscripts deprecated?
Ok, thanks for the information.