Bot-AI in Singleplayer Battle causing Trouble

Bot-AI in Singleplayer Battle causing Trouble

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Kaot
Posts: 23
Joined: 10 Mar 2007, 02:11

Bot-AI in Singleplayer Battle causing Trouble

Post by Kaot »

Hi all,

i talked about this Problem a little with wryoung98 via private Message, but i think it's a good Idea to post our Experience about this in a Thread so everyone can read it. Perhaps you know how to fix it or work around it. wryoung98 also has a Problem with the AI, i hope he'll also post here.

Ok, here is my Situation.

I want to play a Singleplayer/Skirmish Battle on my own. So i start up spring select a Mod, Map and a AI, doesn't matter which AI. After the loading Screen is gone, i see the Map and also my Commander. After about 1-3 Seconds the AI starts to live. The AI now starts eating up all my RAM and then continues with my SWAP-Partition. I always need to kill spring to get the RAM "back". It's always the same Procedure, the Game starts and the AI is eating up my Memory, no matter which AI i've choosen.

I hope, somebody can help us. :)
YokoZar
Posts: 883
Joined: 15 Jul 2007, 22:02

Re: Bot-AI in Singleplayer Battle causing Trouble

Post by YokoZar »

Are you on 64 bit by chance?

Last time this happened it was due to a bad assumption about 32-bit integers in one of the AI's code.
User avatar
Kaot
Posts: 23
Joined: 10 Mar 2007, 02:11

Re: Bot-AI in Singleplayer Battle causing Trouble

Post by Kaot »

Yes i'm using a 64 Bit Gentoo (default/linux/amd64/2008.0, gcc-4.3.2, glibc-2.8_p20080602-r0, 2.6.27-git8 x86_64).
I guess i tried every AI and i got always the same Phenomenon.
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