No mods and maps shouldnt be a problem

No mods and maps shouldnt be a problem

Requests for features in the spring code.

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Hoi
Posts: 2917
Joined: 13 May 2008, 16:51

No mods and maps shouldnt be a problem

Post by Hoi »

Currently, alot of noobs have no mods and/or maps, when this happens they get an error, and don't connect to the server, this should not happen! We have the downloader anyway, so why give an error? just let it work, they'll get their maps/mods much easier if they can get on the server anyway.
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lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: No mods and maps shouldnt be a problem

Post by lurker »

Afaik it only give the error if it can't start SD, but it's still a stupid thing to do. It doesn't even abort loading when it gets the error, it finishes loading and THEN exits. :?
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SinbadEV
Posts: 6475
Joined: 02 May 2005, 03:56

Re: No mods and maps shouldnt be a problem

Post by SinbadEV »

I agree that this is stupid... sadly I have no idea why it's like this and as such there might be a good reason for it.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: No mods and maps shouldnt be a problem

Post by smoth »

I have no idea but I am sure it could be properly handled.

+1
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lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: No mods and maps shouldnt be a problem

Post by lurker »

SinbadEV wrote:I agree that this is stupid... sadly I have no idea why it's like this and as such there might be a good reason for it.
I'll bet you it's just there because no one's bothered changing it.
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Hoi
Posts: 2917
Joined: 13 May 2008, 16:51

Re: No mods and maps shouldnt be a problem

Post by Hoi »

lurker wrote:I'll bet you it's just there because no one's bothered changing it.
Anyone? this needs to be fixed!
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Re: No mods and maps shouldnt be a problem

Post by Tobi »

What is the source of the error anyway? unitsync? TASClient?
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Hoi
Posts: 2917
Joined: 13 May 2008, 16:51

Re: No mods and maps shouldnt be a problem

Post by Hoi »

It happens on tasclient, don't know about springlobby.
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lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: No mods and maps shouldnt be a problem

Post by lurker »

It's tasclient itself that exits after loading if no mods/maps are found.
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Noruas
XTA Developer
Posts: 1269
Joined: 24 Feb 2005, 02:58

Re: No mods and maps shouldnt be a problem

Post by Noruas »

Make Spring have to include Kernal Panic and two kernel panic maps no matter what, on the spring installer, that'll fix it and promote that needed to-be-promoted mod so much.
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: No mods and maps shouldnt be a problem

Post by TradeMark »

i fucking agree
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hoijui
Former Engine Dev
Posts: 4344
Joined: 22 Sep 2007, 09:51

Re: No mods and maps shouldnt be a problem

Post by hoijui »

common :P, of course we can not do that, it would be unfair for the other mods.
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