[MAP Ready For Testing] Metal Ocean (OTA and XTA versions) - Page 2

[MAP Ready For Testing] Metal Ocean (OTA and XTA versions)

All map release threads should be posted here

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SinbadEV
Posts: 6475
Joined: 02 May 2005, 03:56

Post by SinbadEV »

Well Duh :P I had figured that out... I was listing things that remained to be fixed
IMSabbel
Posts: 747
Joined: 30 Jul 2005, 13:29

Post by IMSabbel »

Alantai Firestar wrote:
IMSabbel wrote:
Alantai Firestar wrote:Thankyou Sabbel for the example of a perfectly useless post.

But yes metal maps arent like other maps because they're so similair in texture, you need something that'll mark your metal map out from the other metal maps or you're gonna have it pulled down in players opinions as a result.
AI, i wouldnt even _begin_ counting the verbal diarrhoea you put into this forum, oh great master of ai and gamedesign...

Somebody releases a map is _no_ reason to complain about that you dont like the map. Also, besides coreprime and metalislands, what els is there in decent sized metalmaps?
And you should stop complaining. IMSabell, I'm not sure exactly what it was I did to offend you in the first place, though I have a vague idea, eitherway you're intent on holding on to whatever grudge your bearing against me and I advise you not to talk about or to me here, as anything you've said as a result is counter productive and is more of a waste than anything I've said save maybe the rant about tiddlywinks I had in the PM's, and the cookie tree pictures, all of whih where in my short tirade.

As I see nobody has asked you to express your opinions about me here, and it's very offtopic. Dont fixate on any AI aspect I've given, I do not push myself as the grand leader of AI in the TA community, and I do nto claim to know everythign about game design, but neither do you. So stop making comments about me behind my back and keep your opinions to yourself unless asked, I do not wish to be pulled into a flame dwarfing sindbads map. which I did not insult, I mearly made a passing comment or two, if you are going to respond in any way, I suggest you say it directly, PM, msn, or email, otherwise be gone.
AI, just recap the scenario:
Person A shows map preview
Person B gives useless commentary ("oh not another matal map"
Person C (me) rants at Person B
Person D (you), who had absolutle nothing to do with it, rants at person C for ranting about the useless commentary of persion B.

So its seems quite obvious that YOU have some kind of grudge. Because _I_ think baseless bashing of a new map release isnt productive, thus _my_ rant was justified. Yours was just postcount boosting.
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

I hadnt thought about post counts in a long time but thankyou for the reminder =|

But really do shutup about it now.
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SwiftSpear
Classic Community Lead
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Joined: 12 Aug 2005, 09:29

Post by SwiftSpear »

Min3mat wrote:well if the ramps aren't the only thing that lets units in the middle this map is a typical boring metal map with black water...no thanks
Core prime maps have green water nub.
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SinbadEV
Posts: 6475
Joined: 02 May 2005, 03:56

Post by SinbadEV »

Too late to try it out much myself... but this is what I got... as it turns out, OTA maps slopes for all units the same or something... XTA the kbots can take all slopes, everyone else has to take the ramp... the OTA version nothing can take the slopes, all can take ramps... XTA on OTA version, units can walk anywhere... OTA on XTA version, units can't even take ramps...
http://www.fileuniverse.com/?p=showitem&ID=1535

Both maps under 150K due to the magic of simple repeating textures and compression
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PauloMorfeo
Posts: 2004
Joined: 15 Dec 2004, 20:53

Post by PauloMorfeo »

IMSabbel wrote:
Alantai Firestar wrote:...
...
http://taspring.clan-sy.com/phpbb/viewt ... c&start=20
IMSabbel wrote:
PauloMorfeo wrote:...
...
Well, thats kind a retarted ... a very cheapass way to be a smartass.

...
...
...
...

/me slightly annoyed by another 13 year old you tries to make a "i know stuff" impression on the internet.
As much i may have been wrong in that post (or not), you, IMSabbel, would do better to keep your mouth shut.

In portuguese we have a saying that is, if you have a roof of glass, you shouldn't go around throwing stones. (as much as Alantai may be anoying at times)
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SwiftSpear
Classic Community Lead
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Joined: 12 Aug 2005, 09:29

Post by SwiftSpear »

PauloMorfeo wrote:
IMSabbel wrote:
Alantai Firestar wrote:...
...
http://taspring.clan-sy.com/phpbb/viewt ... c&start=20
IMSabbel wrote:
PauloMorfeo wrote:...
...
Well, thats kind a retarted ... a very cheapass way to be a smartass.

...
...
...
...

/me slightly annoyed by another 13 year old you tries to make a "i know stuff" impression on the internet.
As much i may have been wrong in that post (or not), you, IMSabbel, would do better to keep your mouth shut.

In portuguese we have a saying that is, if you have a roof of glass, you shouldn't go around throwing stones. (as much as Alantai may be anoying at times)
Dude, enough with the flamewar. It basicly died ages ago, let it be.
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

SwiftSpear wrote:
PauloMorfeo wrote:
IMSabbel wrote: ...
.....
IMSabbel wrote: ...
.....
......
.....
.....


Danger Will Robinson! Danger!
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FireCrack
Posts: 676
Joined: 19 Jul 2005, 09:33

Post by FireCrack »

PauloMorfeo wrote: In portuguese we have a saying that is, if you have a roof of glass, you shouldn't go around throwing stones.

"Don't throw stones in glass houses."
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Delta
Posts: 127
Joined: 09 May 2005, 15:33

Post by Delta »

"People in glass houses sink ships"
(the Boondock Saints)
IMSabbel
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Joined: 30 Jul 2005, 13:29

Post by IMSabbel »

PauloMorfeo wrote: snip
Oh, you were that one. I had already forgotten that thread.
Well, let me put it that way: I was right, both times :)
And seing people acting arrogant and condescending without being able to back it up reduces my politness level :D
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aGorm
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Joined: 12 Jan 2005, 10:25

Post by aGorm »

For crying out loud, can people drop it. Lock this thread, its pointless.

aGorm
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

nicht! nicht! *runs around thread waving banners'artful dodgers eat pie'*

Really now, I expected more than cross thread offensives.
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