Heightmap gets resized and moves when in F5 mode

Heightmap gets resized and moves when in F5 mode

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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Heightmap gets resized and moves when in F5 mode

Post by TradeMark »

Here i took some screenshots and put them in animation:
Image
Never happened before such bug.

This error appeared only in F5 mode, and it didnt appear always, i was able to reproduce it many times by just pressing F5, but in the end of game i couldnt reproduce anymore.

Mod: BA65
Map: http://jobjol.nl/1507

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EDIT: REASON FOUND: THIS BUG APPEARS WHEN MINIMAP IS HIDDEN
Last edited by TradeMark on 13 Nov 2008, 22:41, edited 2 times in total.
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REVENGE
Posts: 2382
Joined: 24 Aug 2006, 06:13

Re: Heightmap gets resized and moves when in F5 mode

Post by REVENGE »

That's rather odd...first of all, is your view radius set to a decently high number? (128 or greater) Determine whether or not it's that first.
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Heightmap gets resized and moves when in F5 mode

Post by TradeMark »

yeah i think it was 200-300
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Heightmap gets resized and moves when in F5 mode

Post by TradeMark »

i got the same bug now even when view radius was 30-100

+ i think thats not heightmap, i think its texture map...
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Heightmap gets resized and moves when in F5 mode

Post by TradeMark »

No, its not texture map either.

heres newest screenshot:
ImageImage


It just shades the texture with black color, following the circle shapes in heightmap o_O

(That is not the water.)
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jK
Spring Developer
Posts: 2299
Joined: 28 Jun 2007, 07:30

Re: Heightmap gets resized and moves when in F5 mode

Post by jK »

I think it is a nvidia driver bug, we already had this with the napalm fx in CA. For some reason the nvidia drivers take the current glMultiTexCoord into account when using TexGen, I don't rememeber to read such a behaviour in the OGL extension specs, so it seems to be a bug.
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Heightmap gets resized and moves when in F5 mode

Post by TradeMark »

jK wrote:we already had this with the napalm fx in CA.
Please tell me how did you fix it?


I tested again, with newer drivers, and i noticed it comes when i shoot:

Image

I also noticed this map becomes much more laggier with newer drivers o_O
I even reached the 1 FPS, never before got that low FPS in my map...
Edit: no... new drivers vs old drivers are as slow :/ maybe i didnt test enough before...


*Installing even newer drivers now*

Edit: newest drivers gave me 4bit colors =D

I went back to first drivers... i fucking hate updating drivers >_<

Can someone suggest best drivers for MSI Geforce 8800GTS in WinXP SP1 ?


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Oh, and this cant be a drivers problem, since i never before noticed this in older spring versions >_>
Unless spring rendering code was dramatically changed.. just wonder, why the fuck?
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Heightmap gets resized and moves when in F5 mode

Post by TradeMark »

Now i found out this happens also when TAB is pressed to see the whole map o_O Cant be drivers bug...?
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Heightmap gets resized and moves when in F5 mode

Post by TradeMark »

Now i found out its not just TAB, its because TAB minimizes the minimap, same bug happens when i just minimize minimap.
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