Doomweaver wrote:It looks really bizzare, not really in good way, but not in a bad either.
Sadly, I don't have any Artistical skill. It certainly the best I can do (graphically).
I've got a lot of problem with the heightmap too...I wanted to make the hill a bit more round but didn't find a way to do it correctly...
But, what about the gameplay ? It's the more important for me.
(Of course, it's mean to be a small map, like small divide)
thougth was never playing this map again, happy it was released.
Its was the first map to mix visible metal patches with metal zones.
the NE and SW corners are made of steel, so there is metal all over them.
yet, there is more metal at the middle, in the metal "bridge".
the limit-Dgun option is a wise one at this map, bc of noobs use to dgun each others commanders.
the action is fast, be prepared for an early rush, and be prepared to rush early, and dont let the enemy get popus, niether ambushers!!.
Thinking about this map, its almost the opposite of SD.
SD= a small map divided by a mountain formation.
CF= a small map with cliffs on each corner, and a common bridge.