sync probelm and crashed

sync probelm and crashed

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FFAxDJS
Posts: 2
Joined: 15 Sep 2008, 14:45

sync probelm and crashed

Post by FFAxDJS »

i did have sync probelm but after i reinstal spring to new Disk it works.

and tryd to play a game. playd for like 30mins or something. and crashed.



Using script script.txt
using configuration source "Software\SJ\Spring 0.77b2"
OS: Microsoft Windows XP Professional Service Pack 2 (build 2600)
Hardware: Intel(R) Core(TM)2 Quad CPU Q9450 @ 2.66GHz; 2047MB RAM, 3939MB pagefile
Using read-write data directory: C:\Spring\
Scanning: C:\Spring\maps
Scanning: C:\Spring\base
Scanning: C:\Spring\mods
Video mode set to 1360 x 768 / 32 bit
[ 0] SDL: 1.2.10
[ 0] GL: 2.1.7659 Release
[ 0] GL: ATI Technologies Inc.
[ 0] GL: Radeon X1800 Series
[ 0] GLEW: 1.4.0
[ 0] Connecting to server
[ 0] Connecting to 88.174.176.139:8452 using number 4
[ 0] Connecting to server .
[ 0] Became player 4
[ 0] Using map DeltaSiegeDry.smf
[ 0] Recording demo demos/20081009_152359_DeltaSiegeDry_0.77b2.sdf
[ 0] Using script Commanders
[ 0] Using mod Balanced Annihilation V6.41
[ 0] Parsing unit icons
[ 0] Loading all definitions: 0.475000
[ 0] You are missing an OpenGL extension needed to use shadowmaps (fragment_program_shadow)
[ 0] Opening map file
[ 0] Loading Map
[ 0] Loading detail textures
[ 0] Creating overhead texture
[ 0] Creating ground shading
[ 0] Loading tile file
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] Creating projectile texture
[ 0] Number of damage types: 42
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] Loading feature definitions
[ 0] Generating trees
[ 0] Creating unit textures
[ 0] Initializing map features
[ 0] Unknown map feature type
[ 0] Reading estimate path costs (1 thread)
[ 0] Pathing data checksum: 532eb5e4
[ 0] Creating sky
[ 0] Loading LuaRules
[ 0] LUARULES-DRAW (GADGETS)
[ 0] error = 2, LuaRules/draw.lua, error = 2, LuaRules/gadgets.lua, [string "Lups/lups.lua"]:46: attempt to get length of global 'arg' (a nil value)
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] Loaded widget: take com control too <takecomcontroltoo.lua>
[ 0] LuaUI v0.3
[ 0] Finalizing...
[ 0] Spring 0.77b2
[ 0] New connection established in 4 (wanted number was 4)
[ 0] New connection established in 5 (wanted number was 5)
[ 0] New connection established in 2 (wanted number was 2)
[ 0] New connection established in 1 (wanted number was 1)
[ 0] New connection established in 3 (wanted number was 3)
[ 0] Player FFAxDJS joined as 4
[ 0] Player biwolf joined as 0
[ 0] Player UltraV joined as 5
[ 0] Player Niko[Ger]84 joined as 2
[ 0] UltraV added point: Start 5
[ 0] Niko[Ger]84 added point: Start 2
[ 0] Niko[Ger]84 added point: Start 2
[ 0] UltraV added point: Start 5
[ 0] FFAxDJS added point: Start 4
[ 0] Player moun2004 joined as 1
[ 0] Niko[Ger]84 added point: Start 2
[ 0] FFAxDJS added point: Start 4
[ 0] Niko[Ger]84 added point: Start 2
[ 0] Niko[Ger]84 added point: Start 2
[ 0] FFAxDJS added point: Start 4
[ 0] FFAxDJS added point: Start 4
[ 0] UltraV added point: Start 5
[ 0] FFAxDJS added point: Start 4
[ 0] <Niko[Ger]84> woohoo
[ 0] FFAxDJS added point: Start 4
[ 0] FFAxDJS added point: Start 4
[ 0] FFAxDJS added point: Start 4
[ 0] FFAxDJS added point: Start 4
[ 0] FFAxDJS added point: Start 4
[ 0] Niko[Ger]84 added point: Start 2
[ 0] Player [w00t]coalachimp joined as 3
[ 0] <Niko[Ger]84> jea its work
[ 0] <FFAxDJS> wow the box is fuck upp
[ 0] <UltraV> its works with 6 pls
[ 0] <moun2004> gg
[ 0] UltraV added point: Start 5
[ 0] FFAxDJS added point: Start 4
[ 0] Loading: LuaUI/Widgets/gui_ba_layout.lua
[ 0] Reloaded ctrlpanel with: LuaUI/Configs/ctrlpanel.txt
[ 0] Removed: LuaUI/Widgets/gui_ba_layout.lua
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] Loading: LuaUI/Widgets/gui_ba_layout.lua
[ 0] Reloaded ctrlpanel with: LuaUI/Configs/ctrlpanel.txt
[ 0] Loading: LuaUI/Widgets/gui_attack_aoe.lua
[ 0] Removed: LuaUI/Widgets/gui_attack_aoe.lua
[ 0] Loading: LuaUI/Widgets/gui_attack_aoe.lua
[ 0] Loading: LuaUI/Widgets/gui_advplayerslist.lua
[ 0] No SidePic in the mod for side arm.
[ 0] No SidePic in the mod for side arm.
[ 0] No SidePic in the mod for side core.
[ 0] No SidePic in the mod for side arm.
[ 0] No SidePic in the mod for side arm.
[ 0] No SidePic in the mod for side core.
[ 0] No SidePic in the mod for side arm.
[ 0] <Niko[Ger]84> rdy
[ 0] GameID: bb14ee4810930aa5d01ba4365a4bc594
[ 1204] Loading: LuaUI/Widgets/unit_buildbar.lua
[ 1223] Removed: LuaUI/Widgets/unit_buildbar.lua
[ 1253] Loading: LuaUI/Widgets/unit_comm_nametags.lua
[ 1269] Removed: LuaUI/Widgets/unit_comm_nametags.lua
[ 1286] Loading: LuaUI/Widgets/unit_customformations.lua
[ 1300] Removed: LuaUI/Widgets/unit_customformations.lua
[ 1318] Loading: LuaUI/Widgets/gui_limit_dgun.lua
[ 1350] Loading: LuaUI/Widgets/gui_defenserange.lua
[ 1378] Removed: LuaUI/Widgets/gui_defenserange.lua
[ 1402] Loading: LuaUI/Widgets/fpsmanager.lua
[ 1402] Set water rendering mode to 0 (basic)
[ 1402] Your hardware/driver setup does not support shadows
[ 1402] Advanced shading disabled
[ 1423] Removed: LuaUI/Widgets/fpsmanager.lua
[ 1442] Loading: LuaUI/Widgets/gui_game_type_info.lua
[ 1486] Loading: LuaUI/Widgets/unit_healthbars.lua
[ 1503] Removed: LuaUI/Widgets/unit_healthbars.lua
[ 1517] Loading: LuaUI/Widgets/gfx_lups_manager.lua
[ 1517] Lups not found! Trying to activate it.
[ 1517] Loading: LuaUI/Widgets/lups_wrapper.lua
[ 1517] Error in Shutdown()
[ 1517] false
[ 1517] Error in Shutdown(): [string "Lups/lups.lua"]:720: bad argument #1 to 'pairs' (table expected, got nil)
[ 1517] Removed widget: Lups
[ 1517] false
[ 1517] Error in Initialize(): [string "Lups/lups.lua"]:46: attempt to get length of global 'arg' (a nil value)
[ 1517] Removed widget: Lups
[ 1518] LuaParticleSystem (Lups) couldn't be loaded!
[ 1553] Removed: LuaUI/Widgets/gfx_lups_manager.lua
[ 1593] Loading: LuaUI/Widgets/helper.lua
[ 1593] ahoj
[ 1608] Removed: LuaUI/Widgets/helper.lua
[ 1620] Loading: LuaUI/Widgets/gui_reclaiminfo.lua
[ 1638] Removed: LuaUI/Widgets/gui_reclaiminfo.lua
[ 1658] Loading: LuaUI/Widgets/gui_center_n_select.lua
[ 1694] Loading: LuaUI/Widgets/init_start_point_remover.lua
[ 1724] Loading: LuaUI/Widgets/gui_take_remind.lua
[ 1745] Removed: LuaUI/Widgets/gui_take_remind.lua
[ 1800] Loading: LuaUI/Widgets/gui_reclaiminfo.lua
[ 1821] Loading: LuaUI/Widgets/gui_take_remind.lua
[ 1835] Removed: LuaUI/Widgets/gui_take_remind.lua
[ 1848] Loading: LuaUI/Widgets/gui_transporting.lua
[ 1863] Removed: LuaUI/Widgets/gui_transporting.lua
[ 1887] Removed: LuaUI/Widgets/gui_reclaiminfo.lua
[ 1941] Loading: C:\Spring\LuaUI\Widgets\gui_comm_ends.lua
[ 1977] Loading: C:\Spring\LuaUI\Widgets\camera_shake.lua
[ 2006] Removed: C:\Spring\LuaUI\Widgets\camera_shake.lua
[ 2048] Loading: C:\Spring\LuaUI\Widgets\gui_comm_ends.lua
[ 2081] Loading: C:\Spring\LuaUI\Widgets\unit_factory_guard.lua
[ 2109] Removed: C:\Spring\LuaUI\Widgets\unit_factory_guard.lua
[ 2126] Loading: C:\Spring\LuaUI\Widgets\gui_hilight_unit.lua
[ 2167] Loading: C:\Spring\LuaUI\Widgets\unit_immobile_buider.lua
[ 2180] Removed: C:\Spring\LuaUI\Widgets\gui_hilight_unit.lua
[ 2200] Removed: C:\Spring\LuaUI\Widgets\unit_immobile_buider.lua
[ 2221] Loading: C:\Spring\LuaUI\Widgets\unit_metal_maker.lua
[ 2232] Removed: C:\Spring\LuaUI\Widgets\unit_metal_maker.lua
[ 2253] Loading: C:\Spring\LuaUI\Widgets\minimap_startbox.lua
[ 2279] Loading: C:\Spring\LuaUI\Widgets\minimap_relative.lua
[ 2290] Removed: C:\Spring\LuaUI\Widgets\minimap_relative.lua
[ 2309] Loading: C:\Spring\LuaUI\Widgets\minimap_relative.lua
[ 2342] Loading: C:\Spring\LuaUI\Widgets\minimap_startbox.lua
[ 2383] Loading: C:\Spring\LuaUI\Widgets\gui_selbuttons.lua
[ 2414] Removed: C:\Spring\LuaUI\Widgets\gui_selbuttons.lua
[ 2439] Loading: C:\Spring\LuaUI\Widgets\camera_smooth_move.lua
[ 2458] Loading: C:\Spring\LuaUI\Widgets\unit_stockpile.lua
[ 2474] Removed: C:\Spring\LuaUI\Widgets\camera_smooth_move.lua
[ 2490] Removed: C:\Spring\LuaUI\Widgets\unit_stockpile.lua
[ 2508] Removed: C:\Spring\LuaUI\Widgets\minimap_relative.lua
[ 2534] Loading: C:\Spring\LuaUI\Widgets\gui_team_platter.lua
[ 2534] Reloaded cmdcolors with: cmdcolors.tmp
[ 2547] Removed: C:\Spring\LuaUI\Widgets\gui_team_platter.lua
[ 2547] Reloaded cmdcolors with: cmdcolors.tmp
[ 2583] Loading: C:\Spring\LuaUI\Widgets\gui_xray_shader.lua
[ 2621] Removed: C:\Spring\LuaUI\Widgets\gui_xray_shader.lua
[ 2643] Loading: C:\Spring\LuaUI\Widgets\gui_team_platter.lua
[ 2643] Reloaded cmdcolors with: cmdcolors.tmp
[ 2658] Loading: C:\Spring\LuaUI\Widgets\gui_xray_shader.lua
[ 2930] Removed: C:\Spring\LuaUI\Widgets\gui_xray_shader.lua
[ 2949] Removed: C:\Spring\LuaUI\Widgets\gui_team_platter.lua
[ 2949] Reloaded cmdcolors with: cmdcolors.tmp
[ 4472] Speed set to 0.8 [[w00t]coalachimp]
[ 4510] Speed set to 1.0 [[w00t]coalachimp]
[ 4949] <[w00t]coalachimp> hwo to see ping now
[ 5494] <FFAxDJS> 'dunno
[ 7722] <FFAxDJS> have to get the fps?
[ 8732] FFAxDJS added point:
[ 9014] <Niko[Ger]84> k
[ 21816] Stumpy is being attacked
[ 24445] Construction Vehicle is being attacked
[ 24550] Construction Vehicle is being attacked
[ 24651] Construction Vehicle is being attacked
[ 24752] Samson is being attacked
[ 25767] Stumpy is being attacked
[ 27032] LLT is being attacked
[ 27165] Stumpy is being attacked
[ 27270] Stumpy is being attacked
[ 27379] Stumpy is being attacked
[ 27481] Samson is being attacked
[ 27619] LLT is being attacked
[ 27811] LLT is being attacked
[ 28094] Stumpy is being attacked
[ 28262] Stumpy is being attacked
[ 28582] LLT is being attacked
[ 28685] LLT is being attacked
[ 28817] LLT is being attacked
[ 28943] LLT is being attacked
[ 29052] Stumpy is being attacked
[ 29824] Stumpy is being attacked
[ 29935] Stumpy is being attacked
[ 30052] Stumpy is being attacked
[ 30154] Stumpy is being attacked
[ 30357] Player 3 resigned and is now spectating!
[ 30527] Samson is being attacked
[ 30628] Samson is being attacked
[ 30763] Player [w00t]coalachimp left the game: normal quit
[ 30763] Spectator [w00t]coalachimp left
[ 30793] Samson is being attacked
[ 31366] <biwolf> .take
[ 31406] <biwolf> .take
[ 31411] <biwolf> .take
[ 31456] <biwolf> .take
[ 31457] Samson is being attacked
[ 31462] <biwolf> .take
[ 31596] Stumpy is being attacked
[ 31739] Samson is being attacked
[ 32529] Spring 0.77b2 has crashed.
[ 32529] Exception: Access violation (0xc0000005)
[ 32529] Exception Address: 0x0086a441
[ 32529] DLL information:
[ 32529] 0x00400000 spring
[ 32529] 0x7c900000 ntdll
[ 32529] 0x7c800000 kernel32
[ 32529] 0x77dd0000 ADVAPI32
[ 32529] 0x77e70000 RPCRT4
[ 32529] 0x73f10000 dsound
[ 32529] 0x77c10000 msvcrt
[ 32529] 0x77d40000 USER32
[ 32529] 0x77f10000 GDI32
[ 32529] 0x774e0000 ole32
[ 32529] 0x76b40000 WINMM
[ 32529] 0x77c00000 VERSION
[ 32529] 0x68b20000 GLU32
[ 32529] 0x5ed00000 OPENGL32
[ 32529] 0x73760000 DDRAW
[ 32529] 0x73bc0000 DCIMAN32
[ 32529] 0x76c90000 IMAGEHLP
[ 32529] 0x6fbc0000 mingwm10
[ 32529] 0x7c9c0000 SHELL32
[ 32529] 0x77f60000 SHLWAPI
[ 32529] 0x71ad0000 WSOCK32
[ 32529] 0x71ab0000 WS2_32
[ 32529] 0x71aa0000 WS2HELP
[ 32529] 0x6ed80000 glew32
[ 32529] 0x10000000 SDL
[ 32529] 0x7c340000 MSVCR71
[ 32529] 0x00de0000 DevIL
[ 32529] 0x66fc0000 freetype6
[ 32529] 0x61b80000 zlib1
[ 32529] 0x003d0000 ILU
[ 32529] 0x76390000 IMM32
[ 32529] 0x773d0000 comctl32
[ 32529] 0x5d090000 comctl32
[ 32529] 0x5ad70000 uxtheme
[ 32529] 0x74720000 MSCTF
[ 32529] 0x755c0000 msctfime
[ 32529] 0x69000000 atioglxx
[ 32529] 0x02660000 atioglx2
[ 32529] 0x71a50000 mswsock
[ 32529] 0x662b0000 hnetcfg
[ 32529] 0x71a90000 wshtcpip
[ 32529] 0x77120000 OLEAUT32
[ 32529] 0x76c30000 WINTRUST
[ 32529] 0x77a80000 CRYPT32
[ 32529] 0x77b20000 MSASN1
[ 32529] 0x72d20000 wdmaud
[ 32529] 0x72d10000 msacm32
[ 32529] 0x77be0000 MSACM32
[ 32529] 0x77bd0000 midimap
[ 32529] 0x73ee0000 KsUser
[ 32529] 0x59a60000 DBGHELP
[ 32529] Stacktrace:
[ 32529] (0) C:\Spring\spring.exe [0x0086A441]
[ 32529] (1) C:\Spring\spring.exe [0x0084CA8E]
[ 32529] (2) C:\Spring\spring.exe [0x0084E9AD]
[ 32529] (3) C:\Spring\spring.exe [0x005B918B]
[ 32529] (4) C:\Spring\spring.exe [0x005C5320]
[ 32529] (5) C:\Spring\spring.exe [0x005B807D]
[ 32529] (6) C:\Spring\spring.exe [0x005B8279]
[ 32529] (7) C:\Spring\spring.exe [0x00A2DAD1]
[ 32529] (8) C:\Spring\spring.exe [0x004010A7]
[ 32529] (9) C:\Spring\spring.exe [0x00401123]
[ 32529] (10) D:\WINDOWS\system32\kernel32.dll(RegisterWaitForInputIdle+0x49) [0x7C816D4F]


and here is deom to see what happen.

http://www5.zippyshare.com/v/37268033/file.html
Auswaschbar
Spring Developer
Posts: 1254
Joined: 24 Jun 2007, 08:34

Re: sync probelm and crashed

Post by Auswaschbar »

same as this one (which is already fixed in svn btw)
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