Spring 0.77b2 Release - Page 2

Spring 0.77b2 Release

Discuss Spring news, such as fresh releases and press coverage, here.
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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Re: Spring 0.77b2 Release

Post by KDR_11k »

Wheeeeeeeee mainstream THIS!
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Crayfish
Posts: 481
Joined: 12 Feb 2008, 12:39

Re: Spring 0.77b2 Release

Post by Crayfish »

The text rendering is still a bit weird (but will get used to it), the rest is pure awesome.
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: Spring 0.77b2 Release

Post by imbaczek »

even the crashes? =)
[Krogoth86]
Posts: 1176
Joined: 23 Aug 2007, 19:46

Re: Spring 0.77b2 Release

Post by [Krogoth86] »

Well this is kinda interesting:

When multithreaded pathfinding calculations were integrated in SVN I could do it with all 4 threads. In the "release candidates" this shrinked down to 2 and now with the final release I only get one thread for pathing. Did I miss something and this was removed / put on hold or is there something wrong?

I own a Phenom Quad Core CPU...
Kloot
Spring Developer
Posts: 1867
Joined: 08 Oct 2006, 16:58

Re: Spring 0.77b2 Release

Post by Kloot »

Just put on hold, it was causing desyncs.
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Spring 0.77b2 Release

Post by TradeMark »

Finally!

First thing i noticed in this new release was that my GPU went to 91 celcius degrees when using this new water renderer o_O

GeForce 8800GTS 320MB
ZellSF
Posts: 1187
Joined: 08 Jul 2006, 19:07

Re: Spring 0.77b2 Release

Post by ZellSF »

Then fix your GPU temperature, having a GPU you can even get that hot under pressure can't be good (well it SHOULD survive it, but...).
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Peet
Malcontent
Posts: 4384
Joined: 27 Feb 2006, 22:04

Re: Spring 0.77b2 Release

Post by Peet »

Well the G92s are reputed to have heat issues...how is your stability at those temperatures? My G80 gts was stable at 110C when its fan failed.
ZellSF
Posts: 1187
Joined: 08 Jul 2006, 19:07

Re: Spring 0.77b2 Release

Post by ZellSF »

http://pastebin.ca/1224035

random bug, one player think it might be related to him trying to give away all his stuff.
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Re: Spring 0.77b2 Release

Post by Tobi »

For bugs we have a bug tracker.

Please don't post bugs in this thread, it makes it a lot harder to track them.
ZellSF
Posts: 1187
Joined: 08 Jul 2006, 19:07

Re: Spring 0.77b2 Release

Post by ZellSF »

Yeah, but I have no idea how to figure if its already been posted to the bug tracker or what to put as a description :/

Edit: seems like its fixed in svn.
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Re: Spring 0.77b2 Release

Post by Tobi »

Even then we have help & bugs forum :P
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Spring 0.77b2 Release

Post by TradeMark »

__ZellSF Wrote:__ Then fix your GPU temperature, having a GPU you can even get that hot under pressure can't be good (well it SHOULD survive it, but...).

i havent really got that high GPU temp, like ever. something wrong in the spring code perhaps?

Edit: why doesnt quote work here?

Edit2: OR BB code? >___>
ZellSF
Posts: 1187
Joined: 08 Jul 2006, 19:07

Re: Spring 0.77b2 Release

Post by ZellSF »

It isn't something wrong in Spring's code, it stresses the video card, like lots of games do, this should not overheat your video card, if it does there's a problem you need to fix. Asking game developers to be nice to your misconfigured hardware setup won't work in the long run.

Of course as said that high temperatures might be acceptable, and hell, even normal for your video card so you might not want to put that much thought into it.
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Spring 0.77b2 Release

Post by TradeMark »

well, i think my GPU should handle 100 degrees... if the 8800GT runs normally around the 100 degrees in stress.
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Jazcash
Posts: 5309
Joined: 08 Dec 2007, 17:39

Re: Spring 0.77b2 Release

Post by Jazcash »

I'm starting to think Spring has more errors than Windows...
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Spring 0.77b2 Release

Post by TradeMark »

i said this once in the #main:
"<TradeMark> Was spring made by windows programmers?"
;D
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SirArtturi
Posts: 1164
Joined: 23 Jan 2008, 18:29

Re: Spring 0.77b2 Release

Post by SirArtturi »

Because this isn't actually a bug, I posted it here...

0.77b1 changelog
- Made units transfer their speed to their wrecks.

anyone noticed that this fails for com wrecks ?
now in "combomb" situation wrecks fly in odd places where you cant find them anymore...
In worst case the wreck flies to the opponents arms!
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Spring 0.77b2 Release

Post by TradeMark »

yeah i noticed that too, and its annoying
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