for traps like
muds
moving sands
(slowing down land units or stopping them completely or even sinking them to death)
ice @ freezed water areas
breaking ice @ freezed rivers / lakes ?
lava ejections
newly borned vulcanos and magma eruptions and streams ...
and such stuff ? :)))
Map related features ...
Moderator: Moderators
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- Imperial Winter Developer
- Posts: 3742
- Joined: 24 Aug 2004, 08:59
All I want for lava is a heat haze that sits above it. Using the same thing they use for the reflections in the water, only sitting above the water as a mist, and slightly obscuring the view of units in the other side as they distort a little bit. I think it would make lava look really good; it would really sell the idea of it being incredibly hot.
- Guessmyname
- Posts: 3301
- Joined: 28 Apr 2005, 21:07
in worst case it will be just hi end machine option ...FolCan wrote:wouldnt something like fuzzy heat effect require shaders of some sort?
as you can do it with shaders (most of cards Geforce 3+ and ATI R8500+ can handle it) ... and any DX9 class card could run it fine ...
i remember haze/vaper can be done w/o shaders too but i'm unsure if i still have that demo + code ...
- GrOuNd_ZeRo
- Posts: 1370
- Joined: 30 Apr 2005, 01:10
Heathaze is very well supported in games like GTA:SA, it looks nice too, i'd be all for it, maybe this will cover large portions of the map that are in the sunlight? maybe have a new tag for temprature? temprature will also affect how much a solar panel will generate maybe. ofcourse shadows will have less heat.
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- Imperial Winter Developer
- Posts: 3742
- Joined: 24 Aug 2004, 08:59
Yes, I'm talking about the wobbly-refracted-light-effect. I think you might be taking it a little far, GZ, but you get the idea.
Do any of you remember the heat haze from the scene with the Balrog roar on the bridge of Khazad Dum in Fellowship of the Ring? It really sells the idea of something being super-hot.
Do any of you remember the heat haze from the scene with the Balrog roar on the bridge of Khazad Dum in Fellowship of the Ring? It really sells the idea of something being super-hot.
mwha, lead general of the balrogs under saurons command, all gone into hiding when the valar waged war upon melkor, and awoken by dwarves 2 ages later.
I was thinking a small effect after aircraft and missiles, or as an afteraffect on huge explosions, maybe even a part of them. Should definately be an optional weapon effect.
I was thinking a small effect after aircraft and missiles, or as an afteraffect on huge explosions, maybe even a part of them. Should definately be an optional weapon effect.