Bored with autohosts' faked open games
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Bored with autohosts' faked open games
I don't know whether it's a decided behaviour.
AN OPEN STATE SHOULD MEAN A GAME YOU CAN PLAY WITHOUT WAITING FOR AGES.
I don't care about any points on this, this is pure nonsense IMO.
AN OPEN STATE SHOULD MEAN A GAME YOU CAN PLAY WITHOUT WAITING FOR AGES.
I don't care about any points on this, this is pure nonsense IMO.
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- Posts: 156
- Joined: 13 Oct 2006, 10:48
Re: Bored with autohosts' faked open games
Don't like it? Find another host or host a game yourself.
Re: Bored with autohosts' faked open games
The server needs to be changed to allow 'open-ingame' status. Right now such a state doesn't exist, so it sends 'open'.
Re: Bored with autohosts' faked open games
hmm, maybe I should start a thread
Re: Bored with autohosts' faked open games
what i hate is when springie hosts CA game and it seems open but its really in progress. Feck it, i am not joining anymore, this is insulting me.
Re: Bored with autohosts' faked open games
You don't understand. I've always been hosting when I wanted to and it's not a problem for me. I don't play much anymore et I sometimes spec. When I wanna spec, I join the 1st fullest game in the battle list.El Capitano wrote:Don't like it? Find another host or host a game yourself.
Since autohosts are faking open games (the game is running and the battle is open), this trap is a pain for everyone :
Many players are joining cause the game is the fullest one, then they don't understand, wait a moment and leave cause the game won't start for an hour.
Another game could have been full and started in the time people waste to wander in those stupid faked open autohosted games.
Is that so hard to understand ?
Re: Bored with autohosts' faked open games
This is what I'm talking about. Nice to see I'm not alone to be fucked up by this crappy behaviour.ginekolog wrote:what i hate is when springie hosts CA game and it seems open but its really in progress. Feck it, i am not joining anymore, this is insulting me.
Re: Bored with autohosts' faked open games
I don't understand why such a state should exist.lurker wrote:The server needs to be changed to allow 'open-ingame' status. Right now such a state doesn't exist, so it sends 'open'.
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- Posts: 156
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Re: Bored with autohosts' faked open games
I understand plenty. Autohosts advertise they have a game in progress when you join, it's not like it's being sneaky and not telling you.Masure wrote:You don't understand. I've always been hosting when I wanted to and it's not a problem for me. I don't play much anymore et I sometimes spec. When I wanna spec, I join the 1st fullest game in the battle list.
What is not to understand? They join and a big purple message tells them there is already a game in progress. Personally, I like the idea of the open-ingame status to allow people to spot this before joining, but it's hardly a major stumbling block.Many players are joining cause the game is the fullest one, then they don't understand, wait a moment and leave cause the game won't start for an hour.
Why don't you ask the people who are there but not in game? Those people are there to play, suggest that you'll host a game and they can join yours.Another game could have been full and started in the time people waste to wander in those stupid faked open autohosted games.
Re: Bored with autohosts' faked open games
Well, perhaps if for some reason you want to join that particular host, you can, even if the game is in progress. That way you can't miss it when they are going for another round. And how hard is it to see people are ingame? Everyone's status is "ingame", the autohost informs you the game is in progress and, with springie relaying chat between game and lobby, you can ask if the battle is in progress and how far, etc. Doesn't need godlike skills of deduction.
Re: Bored with autohosts' faked open games
I don't think we need to create a new 'open-ingame' client status. In my view currently we have two independant states which allow every combination we need:lurker wrote:The server needs to be changed to allow 'open-ingame' status. Right now such a state doesn't exist, so it sends 'open'.
- host "in game" status: "normal"/"in game"
- battle "locked" status: "unlocked"/"locked"
Re: Bored with autohosts' faked open games
I didn't actually mean a new status flag, per se, but the server (along with the lobby) needs to not block you from joining an ingame battle, allowing it in some cases to be open. The plan I thought of for maximum backwards compatibility was to have the server automatically lock the game when it starts, and anyone wanting to be open should send a separate unlock command after starting the battle. Then tasclient and possibly springlobby need to not block join attempts, since that's already the server's job, and both need minor icon set changes.
Re: Bored with autohosts' faked open games
If you want to keep the same behaviour as currently even with non-updated lobby clients, then the server will also have to automatically unlock the battle at the end of the game, but only if the game was not locked manually before the start of the gamelurker wrote:The plan I thought of for maximum backwards compatibility was to have the server automatically lock the game when it starts, and anyone wanting to be open should send a separate unlock command after starting the battle.

Is it really a problem to change the default "joinable" state of an in-game battle, as long as we provide a way to change it in lobby clients with "autolock-on-starting" and "autounlock-on-ending" options (which can be set to values that mimic current behaviour by default) ? I don't think it brakes any compatibility for older clients, it just changes default behaviour...
Re: Bored with autohosts' faked open games
+1 for "open, but in-game" status.
Re: Bored with autohosts' faked open games
Yes, but I like what others have said - use the existing "red box" status to mean that, and add the "red-box-with-locked-hand" status as the current "in-game" status, since most players want the game to be locked when in-game.imbaczek wrote:+1 for "open, but in-game" status.
Re: Bored with autohosts' faked open games
I used to be angry with open but in-game games too but then I noticed they are an awesome help for setting up games as you dont have to worry about monitoring the lobby to get a game, especially from a small mod... instead you join a autohost, If the game is in progress you wait doing whatever you fell like doing and then it ends it rings you (if you commanded so) and you get in the next game. Beside making it easier to play it also encourages greater game sizes, another big help for small mods.
- Tribulexrenamed
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Re: Bored with autohosts' faked open games
Go tell springie to stop hosting. good luck convincing him.
Re: Bored with autohosts' faked open games
I'm open to convincing as far as changing the settings.
Re: Bored with autohosts' faked open games
Her. I think Springie is definitely female.Tribulex wrote:Go tell springie to stop hosting. good luck convincing him.
Re: Bored with autohosts' faked open games
I think I have free time this weekend!