The Xect race released under the GNU GPL
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- Tim Blokdijk
- Posts: 1242
- Joined: 29 May 2005, 11:18
The Xect race released under the GNU GPL
The creator of Mynn has released his new Xect race under the GNU GPL.
See http://www.xenoclone.com/xect.cfm
Quote from Chris Jorgensen (xenoclone)
"Feel free to use and mod for the Spring project at will."
So now, how do we get this ported to the Spring engine?
See http://www.xenoclone.com/xect.cfm
Quote from Chris Jorgensen (xenoclone)
"Feel free to use and mod for the Spring project at will."
So now, how do we get this ported to the Spring engine?
I have quite a bit of practice at porting TA mods that I never released to everyone else.
I'm at my parents' place now. When I get back home, I'll port it myself. Without an updated lobby, it won't be fully online compatible (Partially though, yes), but I'm confident it will be fully working later tonight.
I'm at my parents' place now. When I get back home, I'll port it myself. Without an updated lobby, it won't be fully online compatible (Partially though, yes), but I'm confident it will be fully working later tonight.

I've bugged Betalord about it. He told me to bug Fnordia since the engine apparently needs a bit of work as well to sync more than two teams. So I did, and I got a "I'll look into it" or something like that so... I guess we'll see.SinbadEV wrote:Just Make a Xect vs Mynn mod for now. It will be fully lobby complient except for the little ARM/CORE Logos and Names... When we have 4 races people want to play with then the fellow who makes the lobby client might have enough encouragement to include support...
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- Posts: 704
- Joined: 30 Oct 2004, 14:14
All big projects in linux are constantly being updated, that doesn't stop people from including them in distro's.
However I think that spring is too big to be included in a distro, there are a couple of other free opensource games that work on linux too and don't get included either. I don't know how accurate this is though, since my linux cd's are not very recent
However I think that spring is too big to be included in a distro, there are a couple of other free opensource games that work on linux too and don't get included either. I don't know how accurate this is though, since my linux cd's are not very recent

- Tim Blokdijk
- Posts: 1242
- Joined: 29 May 2005, 11:18
Size and good 3D drivers have been a problem on you RH8 distro cd's.Zaphod wrote:...
However I think that spring is too big to be included in a distro, there are a couple of other free opensource games that work on linux too and don't get included either. I don't know how accurate this is though, since my linux cd's are not very recent
But that's not a issue anymore.
Slamoid, how are you progressing?
The wreckage in the Xect references Cavedog textures. It *might* reference a weapon or two as well. Since neither have to be included in the download, you can still release it under GNU since it doesn't redistribute Cavedog files.Zaphod wrote:It's very likely that the Xect also references to TA textures, sounds, etc..
The Mynn, however, should be 100% original. So you could do a quick scan of the Xect and replace its Cavedog references with Mynn references. The Xect doesn't work without the Mynn anyway, so it's a natural extension imo.
If you guys ever do distribute Spring widely, I'd love a little line somewhere that said "Xect/Mynn provided by xenoclone.com"

Get it into the Debian package manager. afaik, you can update those as frequently as you like. Then, Debian-based game distros like the gaming-knoppix distro and such can just grab the newest version when bundling.Doomweaver wrote:We can't bundle spring with a linux dist because it's constantly being updated.
However, you could bundle a downloader, which gets the latest spring build, plus Mynn+Xect mod. Then people could just dl TA and TA based mods by themselves.