@BobtheDinosaur:
Most of what you're reporting sounds like Spring engine errors. I'm not seeing the same issues over here- I just re-tested the SP Missions, they're all running fine here, my cursor isn't missing, etc. I doubt very much that these errors are something in P.U.R.E. itself.
You need to make a detailed report on Mantis, asap, preferably with screenshots and details about what OS, system stats, etc.
As for workarounds... firstly, the no-cursor bug has been reported by Vista users. Turn "Use Hardware Cursor" OFF in SpringSettings, it will resolve that.
For people with jacked-up visuals... UsePBO is off by default, so I'm not quite sure where to go with this, I think that you probably want to try turning CompressTextures ON, but keep UsePBO OFF.
Users with older video hardware may simply not have enough VRAM to handle P.U.R.E., which can cause video corruption, because it's not handled terribly gracefully. The only real solution to this... would be an engine-side way to force mipmap levels up (i.e., lower details) until it all fits into VRAM. Other than that, there really isn't a fix, short of me making a Mutator with lower-rez versions of all of the skins.
Moving on...
2 lobby options will just confuse people choose one lobby and stick to it
Well, I don't see it that way. Spring is about Open Source solutions. And people feel very strongly about both Lobbies- basically, that's a lose-lose thing, excluding one or another, imo. I'd really prefer a better way to present that choice to users, but as I said before, this is not something I have any familiarity with.
If I had the time, I'd whip up a quick .NET app that would be a simply a banner and a list of buttons to launch the various apps.
Yeah, that's pretty much what I think we need (not just for P.U.R.E., but in general- I never really thought about how awful our presentation of Spring was, before this all started happening).
If I make the backgrounds of the various dialogs, would somebody find the time to hack this out?