Note that I mentioned light bouncing; lightbouncing from indirect sources - most especially atmospheric sources - is more likely to effect the object then the surface receiving shade. Again, obviously relative surface brightness, etc, has an effect.
Lightbouncing does diffuse shadows, which is beyond the scope of Spring. But still, I think you are wrong that the shadows are too dark. In my opinion, they are too light, and the reason why units seem 'copy pasted'.
CORE Croc +1
Moderators: MR.D, Moderators
- clericvash
- Posts: 1394
- Joined: 05 Oct 2004, 01:05
Re: CORE Croc +1
they look awesome, great work as always :D
Re: CORE Croc +1
Bah now i need to change my underwear, cursed screenshots!
Re: CORE Croc +1
Still my favorite redo so far, although no mods are using it 

Re: CORE Croc +1
its in CA O_oMR.D wrote:Still my favorite redo so far, although no mods are using it
Re: CORE Croc +1
Do you guys have it in some specialty lab?
Cause I don't recall seeing it in the LVL-2 vehicle lab in recent versions of CA..
Cause I don't recall seeing it in the LVL-2 vehicle lab in recent versions of CA..
Re: CORE Croc +1
its in the hover/amphib (general amphibious lab) for core its land buildable