Ever wanted to see whether you could catch that enemy commander at the edge of their antinuke with splash damage?
Ever wondered just how much splash radius your orbital laser has?
If so, this widget is for you!
Attack AoE
When you are giving an attack command, it draws red circles indicating the area of effect of a weapon. It even shows the edge effectiveness of the weapon through the transparency of the circles.
But wait! That's not all! If the weapon is also inaccurate, it also draws a yellow circle indicating where the weapon is likely to scatter (erring on the side of overestimation).
Plus, get a special bonus when using a ballistic weapon: It draws a line indicating the approximate length of the scatter!
Great for:
Artillery!

Wobble missiles!

Bombers!

Nukes!

Ridiculously large plasma cannons!

Shoopin' da woop!

Download from caspring.org at the bottom of the page here.
Version History
3.1
Better wobble estimation.
3.0
- Markers are now dynamic with range.
- Ballistic calculation is much more detailed now. It traces shots to give a fairly accurate prediction of where shots can land, so you can use it to see if shots will scatter over a hill, for example.
- Bombers now get a marker for each bomb.
- Added flame and dgun markers.
- Drawing code changed for hopefully improved performance.
- Added some precomputation.
- Now released under the GNU LGPL, version 2.1 or later.
- First forum release.
As with all my widgets, several of the major config variables are at the top.
This is one of my older widgets, and as a result is somewhat clunky; for example it eats quite a bit more time than any of my other widgets. (Ironically it's also my most downloaded widget at time of writing.) I may or may not rewrite it sometime.