wrecks

wrecks

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

Moderators: MR.D, Moderators

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manolo_
Posts: 1370
Joined: 01 Jul 2008, 00:08

wrecks

Post by manolo_ »

will the wrecks also be remodelled soon by mr. d or others?

link
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Hoi
Posts: 2917
Joined: 13 May 2008, 16:51

Re: wrecks

Post by Hoi »

Wrecks are not a real priority, let's get the units done first and then the wrecks.
pazer
Posts: 6
Joined: 06 Sep 2008, 09:02

2

Post by pazer »

do somebody can work it??
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rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Re: wrecks

Post by rattle »

wat
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: wrecks

Post by smoth »

as you wish, I shall work it..

Image

you like that baby?
daan 79

Re: wrecks

Post by daan 79 »

more
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Tribulexrenamed
Posts: 775
Joined: 22 Apr 2008, 19:06

Re: wrecks

Post by Tribulexrenamed »

keep up the good work.

Seriously though, this cant be so hard. Just take the model, put in into the editor of your choice, drag the vertices around so that its all bent out of shape, and take a shit on the texture. Ill try my hand at it maybe.
Warlord Zsinj
Imperial Winter Developer
Posts: 3742
Joined: 24 Aug 2004, 08:59

Re: wrecks

Post by Warlord Zsinj »

viewtopic.php?f=1&t=1351
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