Starting point placement that isnt dumb - Page 2

Starting point placement that isnt dumb

Requests for features in the spring code.

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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6242
Joined: 29 Apr 2005, 01:14

Re: Starting point placement that isnt dumb

Post by FLOZi »

Also very useful would be an ability to turn the com's facing like you can with buildings since some mods use com buildings.
+9001
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: Starting point placement that isnt dumb

Post by imbaczek »

Well, guess StartPosSelector will have to be hacked to give it Lua abilities, I see no other options that meet the requirements.
trepan
Former Engine Dev
Posts: 1200
Joined: 17 Nov 2005, 00:52

Re: Starting point placement that isnt dumb

Post by trepan »

AllowStartPosition()
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: Starting point placement that isnt dumb

Post by imbaczek »

what about the GUI? the current built-in needs at least the option to be hidden and a way to send Ready from Lua needs to be added (that's what a quick skim through StartPosSelecter.cpp - typo btw? - leads me to believe.)
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