This is bad.
You can start the game with your commander on a sheer cliff stuck for the whole game! Some games you click and then you realize its a giant robot and your screwed. Sometimes you click and you can start almost ontop of another unit and your allies commanders stuck inside yours like siamese twins!
Or I plonk down a start position and I get a huge building and the building is covering the 3 metal spots making them utterly useless
So:
- If your starting unit cant be built there you shouldnt be allowed to plonk a starting position there.
- No land only untis in the middle of the water, no building units on 90* rockfaces
- no overlapping units
- Mod and map definable minimum distance between starting points witht he largest value of the two being the one that gets used
- Show the starting unit semi transparent rather than just a marker and show the unit under the mouse too so the user knows and can see what their starting unit is and if it can be placed there, as if they're building something with a conbot
- Show where other players have gone aswell as translucent units showing what their starting units are where they are and how much they take up.