FPS camera

FPS camera

Discuss Lua based Spring scripts (LuaUI widgets, mission scripts, gaia scripts, mod-rules scripts, scripted keybindings, etc...)

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Hoi
Posts: 2917
Joined: 13 May 2008, 16:51

FPS camera

Post by Hoi »

Is an fps like camera possible in a good way? I'd be cool to make a point in upspring called "camera" and that the fps camera goes there. also, strafing, is it possible?
Gnomre
Imperial Winter Developer
Posts: 1754
Joined: 06 Feb 2005, 13:42

Re: FPS camera

Post by Gnomre »

Hoi wrote:I'd be cool to make a point in upspring called "camera" and that the fps camera goes there.
AimFromWeapon1(piecenum) {
piecenum = camera;
}
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Hoi
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Joined: 13 May 2008, 16:51

Re: FPS camera

Post by Hoi »

Great, thanks :-)
Warlord Zsinj
Imperial Winter Developer
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Re: FPS camera

Post by Warlord Zsinj »

Now if only we could get it so that the model isn't hidden when you FPS it, so that you can stick it in some awesome spot on a vehicle/tank in a good spot so that you actually get a sense of the vehicle you're in.

(or stick it behind for some 3rd Person action...
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REVENGE
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Joined: 24 Aug 2006, 06:13

Re: FPS camera

Post by REVENGE »

Warlord Zsinj wrote:Now if only we could get it so that fps mode isn't a gimmick that's hard-coded like the rest of this engine that's crap.
Warlord Zsinj
Imperial Winter Developer
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Joined: 24 Aug 2004, 08:59

Re: FPS camera

Post by Warlord Zsinj »

Eh, I think FPS is likely to always be somewhat of a gimmick. I'd like to see better gunship code and IK animation well before I give a stuff about FPS mode.

Though I would be interested in finding out why some of my aircraft bounce around the screen instead of flying while FPS'd...
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KDR_11k
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Joined: 25 Jun 2006, 08:44

Re: FPS camera

Post by KDR_11k »

IK? I'd be happy with supporting animation files.
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Gota
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Joined: 11 Jan 2008, 16:55

Re: FPS camera

Post by Gota »

Makr Crysis on the spring engine please.Now.Thank you.
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