Sprite support + Fixed Camera - Page 3

Sprite support + Fixed Camera

Requests for features in the spring code.

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Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Re: Sprite support + Fixed Camera

Post by Tobi »

Spring uses a quadfield (ie. fixed size grid) to determine roughly which objects (units, features) need to be rendered.

So if you zoom in a lot it probably only renders the objects from a single quad.
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