Bug: Replay losing sync

Bug: Replay losing sync

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IMSabbel
Posts: 747
Joined: 30 Jul 2005, 13:29

Bug: Replay losing sync

Post by IMSabbel »

With 0.63, i noticed several times already that the replay of games i just played dont replay correctly.
There is no error, but the action just gets out of sync after a while and finally runs into a wall (game ends as a victory when there are still enemy units, units not shoting each other although they are in range, ect).

Anybody else who has the problem?
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Min3mat
Posts: 3455
Joined: 17 Nov 2004, 20:19

Post by Min3mat »

is this a replay for the current version? being run by the current version? i've not had any problems so far
IMSabbel
Posts: 747
Joined: 30 Jul 2005, 13:29

Post by IMSabbel »

From newest version, played with newest version.
In fact, replayed _just_ after finishing the game to review the enemy buildorder.

now there were _some_ "delayed sync response" / "no sync response" events in the game, but i was host, so it should have recorded it exactly as i saw it before,right?

(its not just a little difference... in the real game, i invaded the beach on shoretoshore, in the replay my whole fleet was shot down...
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