Problems running spring *solved*

Problems running spring *solved*

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Spacerat
Posts: 1
Joined: 26 Aug 2008, 13:39

Problems running spring *solved*

Post by Spacerat »

Basically I have two problems. With 3D trees enabled, maps won't even load past generating trees. With it disabled, I can start a game, but it will just crash after a few seconds. I've tried different mods and maps and AIs, and I've tried turning all my settings to lowest and highest.

Computer specs:
Core 2 due E6750
Radeon HD 4870
2GB ram

Vista ultimate, UAC off, virus scanner off, settings lowest, ground decals off.

http://pastebin.com/f6af8940 - infolog.txt with 3D trees on.
http://pastebin.com/f651ac957 - infolog.txt with 3D trees off.

EDIT: It seems simply updating my video drivers from version 8.7 to 8.8 fixed all the problems, something I wouldn't have thought of for a while without the handy people on #main. Thanks guys!
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: Problems running spring *solved*

Post by imbaczek »

For the record - E8400 and a Radeon 4850 worked fine on 8.7 catalysts, on XP 32-bit.
[Krogoth86]
Posts: 1176
Joined: 23 Aug 2007, 19:46

Re: Problems running spring *solved*

Post by [Krogoth86] »

Just make sure you don't have adaptive antialiasing enforced in your driver. With that on it crashes for me in tree stage...
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