I think this is the last 3d party unit for the Core vehicle lineup that is left.
I designed the main chase to work as 2 separate parts for driving, where the front section will rotate left and right to aid in turning, I also had it in mind to be a much wider solid looking unit, as the original Tremor model always looked like it could just tip over when it starts firing..
(at least that was the plan)
It is basically a massive crawler truck with the gun mounted on the back end, so I thought anything with that much weight would really drag if it used tracks alone for steering.
Whether or not scripting will end up being a nightmare to do for steering and seperating all the parts like I will have to do for 2 sectioned animated tracks.. I am not sure if its really going to be easy, but I am going to go that direction with it.
The cannon is what really poses a problem for me, as far as how the barrels will move and all the parts for aiming ect when it starts rotating and firing, I will need some help from you guys when it comes to putting that aspect of the unit together.
So far its at 1324 triangles, unoptimized and unfinished.
** 3d party Tremor model taken from BA **

** My Remodel **

