Framerate and the mouse
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Framerate and the mouse
When fps gets low, the only real issues caused are buggy responsiveness to clicks and key presses and a hard to move cursor. How complicated would it be to hold the screen minus the mouse in a buffer that gets reused two or three times when fps drops far down? Is it something feasable for me to do without experience with the rendering code or should this topic go to feature requests?
Re: Framerate and the mouse
Everyx RTS I know uses an independent mouse cursor, probably possible.
Re: Framerate and the mouse
Impossible in fullscreen OpenGL apps, AFAIK.
(If with independent you mean hardware accelerated mouse cursor, that is.)
Though you could simulate it by rendering to a FBO, running all computationally intensive non-OpenGL stuff in a separate thread, and having the main thread just repeatedly draw quad with FBO as texture, draw the mousecursor, flip buffers, sleep a bit.
Of course that'd require a bit decent version of OpenGL, maybe even 2.0.
EDIT: fixed wording
(If with independent you mean hardware accelerated mouse cursor, that is.)
Though you could simulate it by rendering to a FBO, running all computationally intensive non-OpenGL stuff in a separate thread, and having the main thread just repeatedly draw quad with FBO as texture, draw the mousecursor, flip buffers, sleep a bit.
Of course that'd require a bit decent version of OpenGL, maybe even 2.0.
EDIT: fixed wording
Re: Framerate and the mouse
Yeah most RTS games I played had an option for a software and hardware cursor where the latter does not depend on the framerate.
Re: Framerate and the mouse
ye i hate it too but since ba changed thier fighter los game tend to lag muuuuch less.
Re: Framerate and the mouse
Which has about zero bearing on Spring as an engine as there's more than just BA that it has to support.ginekolog wrote:ye i hate it too but since ba changed thier fighter los game tend to lag muuuuch less.
Re: Framerate and the mouse
Ba is the alpha and omega,the primo and the obduro.
Re: Framerate and the mouse
Yeah, if only S44 had implemented your gameplay suggestions, then BA'd have some competition! Those fools!
Re: Framerate and the mouse
How mature.
I thought you were above all this?guess you had no buisness lecturing me and snobbing me out.
We all like to think were better but than we show we really arent ha Gnome.
I thought you were above all this?guess you had no buisness lecturing me and snobbing me out.
We all like to think were better but than we show we really arent ha Gnome.
Re: Framerate and the mouse
It only took you 119 days to formulate a response? That's got to be a new personal best!
Why don't you go start a competition or try to take over someone else's mod or create another smurf account to complain about the smurfing epidemic or shove a stick up your ass instead of resurrecting old posts making yourself look like an idio--
Oh, wait.
Why don't you go start a competition or try to take over someone else's mod or create another smurf account to complain about the smurfing epidemic or shove a stick up your ass instead of resurrecting old posts making yourself look like an idio--
Oh, wait.
- Machiosabre
- Posts: 1474
- Joined: 25 Dec 2005, 22:56
Re: Framerate and the mouse
ooh you are going to be so sorry you posted that come December!
Re: Framerate and the mouse
I find the 199 day reaction time hilarious. We should praise gota for giving us something to smile about rather than snipe at him for a masterful attempt at a pun
Re: Framerate and the mouse
6.5 on the gota scale
Re: Framerate and the mouse
TBh i rezzed this cause i was wondering whats going on with the mouse clicking...it really is a punch ot the gut if you wanna make more compact build icons and buttons.
And Gnome,try to not take things so personal ok? cool down...You wouldnt wanna die of a heart attack at 30,you wouldnt be able to complete s44.
And Gnome,try to not take things so personal ok? cool down...You wouldnt wanna die of a heart attack at 30,you wouldnt be able to complete s44.
Re: Framerate and the mouse
yans post is 0.5 on the gota scale
Re: Framerate and the mouse
..he works on IWGota wrote:You wouldnt wanna die of a heart attack at 30,you wouldnt be able to complete s44.
Re: Framerate and the mouse
I secretly work on 300: The Mod: The Legend: The Subtitle
Expect a release in March 2002
Expect a release in March 2002