Forboding Angel wrote:Noes. Some of us have/play mods where the weapons properly ignore features. /me looks at noize
Ignoring (But still colliding with) features would cause units to fire into wrecks, uselessly, when they have a better line of fire on another unit (some weapon already do this), while not firing when you can just destroy the wreck/tree is a pain in the butt (other weapon types do this).
If you mean not colliding with features, features (especially wrecks) are an integral part of the battlefield landscape, and the choice of arcing-vs direct fire weaponry to shoot over obstacles, as well as the micro of units around and among wrecks to get/avoid line of fire, is an important part of gameplay.
Is there really a solution that allows units to ignore features they can easily kill, but not ignore features they cant?