Latest imbaczek 0.76b1+ bugfix build

Latest imbaczek 0.76b1+ bugfix build

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

Moderator: Moderators

Post Reply
User avatar
REVENGE
Posts: 2382
Joined: 24 Aug 2006, 06:13

Latest imbaczek 0.76b1+ bugfix build

Post by REVENGE »

http://www.darkstars.co.uk/downloads/vi ... cb4258.zip

This is the one I found while digging through the various threads. Could someone link me to a newer/better build if possible?
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: Latest imbaczek 0.76b1+ bugfix build

Post by imbaczek »

I think it's the most recent one I supplied. Don't use unitsync from that, it's broken and I didn't notice, spring itself should be fine (that's not to say it won't crash, but at least ground decals don't.) Also ping display is broken.
ZellSF
Posts: 1187
Joined: 08 Jul 2006, 19:07

Re: Latest imbaczek 0.76b1+ bugfix build

Post by ZellSF »

Uh? Ground decals can still cause crashes in that build I think... The larger ground decal crashing bug is fixed though.
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: Latest imbaczek 0.76b1+ bugfix build

Post by imbaczek »

I don't know, I've had crashes but lost the debug symbols and somehow can't recreate the exact same build for reasons unknown (maybe upgrade of binutils or something.)
User avatar
REVENGE
Posts: 2382
Joined: 24 Aug 2006, 06:13

Re: Latest imbaczek 0.76b1+ bugfix build

Post by REVENGE »

Desyncs have been fixed though, I presume?
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: Latest imbaczek 0.76b1+ bugfix build

Post by imbaczek »

I crashed more often than I desynced with my build; actually, I can't remember if I desynced or not, but I definitely remember crashing ^^
ZellSF
Posts: 1187
Joined: 08 Jul 2006, 19:07

Re: Latest imbaczek 0.76b1+ bugfix build

Post by ZellSF »

It fixes that very annoying grey flashing whenever loading a model though, that's reason enough to use it. I would still keep ground decals disabled if you're hosting games (it's pretty stable for playing though, but it's not 100% stable which a host needs to be).
Post Reply

Return to “Engine”