Your Favorite Custom HotKeys

Your Favorite Custom HotKeys

Discuss your problems with the latest release of the engine here. Problems with games, maps or other utilities belong in their respective forums.

Moderator: Moderators

Do you use custom selection keys?

Poll ended at 26 Sep 2005, 20:08

Yes
8
62%
No
5
38%
 
Total votes: 13

mongus
Posts: 1463
Joined: 15 Apr 2005, 18:52

Your Favorite Custom HotKeys

Post by mongus »

Im sure all of you know the

selection editor

It lests you fiddle around with your selected units,
by asigning keyboard hotkeys to selection presets like
Control+Z (select all units of the same type).

For example:

You may want to select all the units of the same type but
apearing ONLY in the current screen (pan).

(for example all pewees in front, but not those at the back.)

Well, start the util.

Image

Then press "New"

Image

then Choose a key(im using Z)., or a combination of keys (i.e. control + p).

Image

I want to work ONLY with the units currently sowing in the screen.
(You can define different subset of selection the key will work from, like all units).
(max dist. from mouse!! cool).(use weapon range as reference).

Image

then we get to the "What to Select then" screen.
I want all units of the same type selected.
No need for the "no commander" setting, but i use to put that there...

(REMEMBER IM WORKING FROM CURRENT VIEW ONLY SUBSET).

Image

try different stuff there.
its all so cool!


what the text after setting the key looks like

Visible+_Not_Commander_InPrevSel+_ClearSelection_SelectAll+

CAREFULL! dont use currently used elsewhere keys, like a, m, k, l, u, s, p, t, e, w, q, x, v, g....

or the keys in uikeys.txt

Code: Select all

bind pause Pause
//bind 'o' SingleStep
//bind 't' Chat
bind enter Chat
bind 'j' mouseState
bind 'b' Debug
bind 'v' CreateVideo
bind 't' Track
bind 'c' ControlUnit
bind 'h' ShareDialog
bind 'l' togglelos
bind up moveforward
bind down moveback
bind right moveright
bind left moveleft
bind ctrl moveslow
bind shift movefast
bind pageup moveup
bind pagedown movedown
bind esc quit
bind backspace mousestate
bind home increaseViewRadius
bind end decreaseViewRadius
bind insert speedup
bind delete slowdown
bind + speedup
bind - slowdown
bind f1 showElevation
bind f2 ShowPathMap
bind f3 LastMsgPos
bind f4 ShowMetalMap
bind f5 hideinterface
bind f6 NoSound
bind f7 dynamicSky
bind f8 savegame
bind f9 showhealthbars
bind f11 screenshot
bind f12 screenshot
bind '1' group1
bind '2' group2
bind '3' group3
bind '4' group4
bind '5' group5
bind '6' group6
bind '7' group7
bind '8' group8
bind '9' group9
bind '0' group0
bind § DrawInMap
bind ` DrawInMap
now, back in topic, i use very often the custom key

PrevSelection++_ClearSelection_SelectPart_30+

which is 30% of currently selected units, for finks, air scouts.
Last edited by mongus on 12 Sep 2005, 17:42, edited 1 time in total.
User avatar
NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

we need a button in the client to this.
Torrasque
Posts: 1022
Joined: 05 Oct 2004, 23:55

Post by Torrasque »

I like to make a "Select all mobile unit in the selection wich have less than 30%live"

Like that, Like that, it's easy to remove from the battle damaged units.
colorblind
Spring Developer
Posts: 374
Joined: 14 Mar 2005, 12:32

Post by colorblind »

Torrasque wrote:I like to make a "Select all mobile unit in the selection wich have less than 30%live"
You can. Just select the "must not be" "relative health > 30".
Btw, is this in the wiki yet? I get the feeling that there are a lot of cool new features in Spring that aren't properly documented ....
Torrasque
Posts: 1022
Joined: 05 Oct 2004, 23:55

Post by Torrasque »

colorblind wrote:
Torrasque wrote:I like to make a "Select all mobile unit in the selection wich have less than 30%live"
You can. Just select the "must not be" "relative health > 30".
I thinked I have said : "I like (making) this one" and not "I would like to make this one" ...Now I reread, I understand my mistake.
Kixxe
Posts: 1547
Joined: 14 May 2005, 10:02

Post by Kixxe »

I only use one at the moment, and thats Ctrl+v to select all non con and transport aircrafts.

Very usefull.
I like to make a "Select all mobile unit in the selection wich have less than 30%live"

Like that, Like that, it's easy to remove from the battle damaged units.
Hmm, i gotta try that...
mongus
Posts: 1463
Joined: 15 Apr 2005, 18:52

Post by mongus »

Visible+_Not_Building_Not_RelativeHealth_30+_ClearSelection_SelectAll+

works fine, im using that one.
mongus
Posts: 1463
Joined: 15 Apr 2005, 18:52

Post by mongus »

mongus wrote:Visible+_Not_Building_Not_RelativeHealth_30+_ClearSelection_SelectAll+

works fine, im using that one.
here is a image collage showing this settings.

Image
Vhyr├╝s
Posts: 4
Joined: 13 Sep 2005, 17:46

Post by Vhyr├╝s »

mongus
CAREFULL! dont use currently used elsewhere keys, like a, m, k, l, u, s, p, t, e, w, q, x, v, g....
It is possible to change theses keys with other command line? :|

Because i want to set my "Rotating Cam type" with WASD control...

Thx :mrgreen:
mongus
Posts: 1463
Joined: 15 Apr 2005, 18:52

Post by mongus »

you can change those keys using the uikeys.txt file, btw, spring does recongnize my awsd keys now :)

anyhow i cant get used to it already..

been looking at GCii latelly, cant get used to no radar blips or no "L" key to show the superb spring LOS ranges, no area load, no repeat... :D no custom selection keys.. keep being ripped by ai major parker.. :oops: .

i just cant handle it (yet 8) ).
Vhyr├╝s
Posts: 4
Joined: 13 Sep 2005, 17:46

Post by Vhyr├╝s »

Yes u can use WASD, but at what price? The standard action cannot be change and is also use theses key :|

A= Attack
D= D-Gun
S= Stop

You need to de-select units each time you want to move your cam... This reply, is about to change other default key like above...
CaptainMaim
Posts: 265
Joined: 04 Sep 2005, 01:25

Post by CaptainMaim »

I've got some questions about key bindings:

1) Why doesn't "UIKEYS.TXT" contain every key binding or command?
2) Can someone tell me how to get a list of all the avalible commands I am able to to imput into the UIKEYS.TXT file?
3) Is there a key to activate resurrection? Like there is for Reclaim or Repair?
4) Is there a key for activating repeat orders?
5) Is there a key for changing fire modes like in OTA? (Used to be "f")
6) Is there a key for changing move behaviors again like in OTA? (used to be "v")
7) Is there a way to disable double pressing a number so that it doesn't try and center on the team? (I found that this is Extremely annoying when the team includes units being built, and I'm coordinating a battle between two teams and I forget which team I've got selected and my vision is suddenly snapped away from the battle to a point that's the average distance between my factories and my attacking units. I'd like to disable that feature if that's okay.)


Also here's a key stroke that's useful, I bound mine to Ctrl+E I hope that key's free...

Visible+_InPrevSel+_ClearSelection_SelectAll+

That command acts just like Ctrl+Z except it only affects units on screen. Perfect for selecting a mixed group of tanks or whatever without actually say... Selecting the air transports that brought them in. (I couldn't make that command with the GUI, I had to manually edit the thing together, and put it into selectkeys.txt)
ReX
Posts: 1
Joined: 25 May 2009, 18:09

Re: Your Favorite Custom HotKeys

Post by ReX »

I would like to have the Supreme Commander settings.
Inverting scrolling is something I've given up on. BUT:
How do I select all land/air/sea units?

(This thread is currently rather unclear imho. I am using Linux/Ubuntu 64bit)
User avatar
Pxtl
Posts: 6112
Joined: 23 Oct 2004, 01:43

Re: Your Favorite Custom HotKeys

Post by Pxtl »

@CaptainMaim - resurrect and capture are two commands that are not bound in uikeys. I bound capture to C (and rebound hte useless FPS mode elsewhere) and bound resurrect to ctrl-R.
User avatar
zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Re: Your Favorite Custom HotKeys

Post by zwzsg »

ReX wrote:Inverting scrolling is something I've given up on
Use a negative Zoom Scrollwheel speed!
User avatar
JohannesH
Posts: 1793
Joined: 07 Apr 2009, 12:43

Re: Your Favorite Custom HotKeys

Post by JohannesH »

Pxtl wrote:@CaptainMaim - resurrect and capture are two commands that are not bound in uikeys. I bound capture to C (and rebound hte useless FPS mode elsewhere) and bound resurrect to ctrl-R.
He's proabably really glad to finally hear that after 4 years :p
User avatar
hughperkins
AI Developer
Posts: 836
Joined: 17 Oct 2006, 04:14

Re: Your Favorite Custom HotKeys

Post by hughperkins »

So... any reason why they're not bound?
User avatar
Jools
XTA Developer
Posts: 2816
Joined: 23 Feb 2009, 16:29

Re: Your Favorite Custom HotKeys

Post by Jools »

Most of the commands in uikeys.txt are irrelevant for gameplay, they seem to made mostly for bugtesting. Examples of idiotic binds:
bind Any+b debug
bind Any+o singlestep
bind Ctrl+f1 viewfps

You come from the total annihilation world and want to assign map bookmark => whooosh you are taken to a weird first person camera you can't get away from. Talk about being newbie unfriendly.

Or you happen to press "b" and your whole screen becomes cluttered with graphics.
User avatar
Tribulex
A.N.T.S. Developer
Posts: 1894
Joined: 26 Sep 2009, 21:26

Re: Your Favorite Custom HotKeys

Post by Tribulex »

shush jools im fixing this :D
User avatar
Jools
XTA Developer
Posts: 2816
Joined: 23 Feb 2009, 16:29

Re: Your Favorite Custom HotKeys

Post by Jools »

Ok, that's good. Sorry I was was a bit harsh, but I tried to convey the feelings of a newbie too :)
Post Reply

Return to “Help & Bugs”