I tried that one, and it crashed. Even when I used only --help.NOiZE wrote:there is already a good map conv which lets u place trees and other features where u want.. it's made by mother..
http://taspring.clan-sy.com/wiki/Create ... rs_MapConv

I'm sad, I was really looking forward to at last having a mapconv where geo are placed where I place them and not where the random generator wants them, where tree and grass can be placed precisely, and where even any features could be added.
Currently I'm looking for a mapconv where geo are precisly placed, what should I use? (Way too many map conv on FU!)
Then later I'll need a mapconv with can control tree and grass, and later one to place custom feature.
I retried compiling mapconv, this one using the mapconv source directly from sourceforge, and this time I understood that tclap had to be placed in my C:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\include, but I still can't compile MapConv:
C:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\include
c:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\include\tclap\StdOutput.h(235) : error C2589: '(' : illegal token on right side of '::'
c:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\include\tclap\StdOutput.h(235) : error C2059: syntax error : '::'