Enabling line collision for projectiles?
Moderator: Moderators
Enabling line collision for projectiles?
Is there a way to use the continuous collision detection on select projectiles in SVN?
Re: Enabling line collision for projectiles?
Nope. The decision of which method to use lies with a unit's
hit-primitive instance (which takes its orders from Lua or the
unitdef), projectiles don't get to vote on it.
hit-primitive instance (which takes its orders from Lua or the
unitdef), projectiles don't get to vote on it.
Re: Enabling line collision for projectiles?
Damn, there's some projectiles I could use line collision on but others where the explode-outside-the-target thing is too much of a problem.
Re: Enabling line collision for projectiles?
e: r6248 has a fix for that problem.
Re: Enabling line collision for projectiles?
Wheee, thanks.