DonotDrawParticlesOnMiniMap=1;
We need this badly, for small effects that needs lots of particles, remaking them on the minimap adds to the stressing lag of the everyday computer, need more to explain?
DonotDrawParticlesOnMiniMap=1;
Moderator: Moderators
Re: DonotDrawParticlesOnMiniMap=1;
see here?
btw I also speeded up the particles drawing on the minimap itself, so it shouldn't make such a big difference now.
btw I also speeded up the particles drawing on the minimap itself, so it shouldn't make such a big difference now.