@ REVENGE : What do you want I do ? ^^
I can keep them until my data base web site opens, but I'll modeling lots of things before, to have something to provide at the begining of the project
@ MR.D : Thanks @ uvs, I'll do that now :)
=) about the competition huhu =)
I'll try to do my best ^^
@ Hoi : I'll keep that in my favorites thanks, but I'll modeling basic buildings from Spring first, mex, lt, htl, kbot lab without loosing original design too far :)
That's why I've done a new Mex model, first release :
Needs your comments :)
There is not a lot of details but cylinder shapes make polygons counter explodes =D Only 22 polys left to pass over the 300 polys limit I've fixed huhu...
http://cremuss.free.fr/fodb/files/metal ... nder/2.jpg
You can see two things at both sides, that touch the rotating parts. I had this idea, like something which produces energy each times the rotating parts touch it or make the metal extraction be done successfully etc...
Just an idea

edit : What guardian looks like now, not a lots of modifications...
http://cremuss.free.fr/fodb/files/guardian/render/2.jpg
http://cremuss.free.fr/fodb/files/guard ... shot10.jpg
edit 2 : Some polys deleted, some added on the mex mesh
http://cremuss.free.fr/fodb/files/metal ... nder/3.jpg
I'm gonna ride bmx huhu, next later :)