TASClient: show ingame time for battles?

TASClient: show ingame time for battles?

Requests for features in the spring code.

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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

TASClient: show ingame time for battles?

Post by TradeMark »

Could it be possible to implement? like send timestamp to lobby server when game starts? i remember such feature in some other place where i used to play OTA.

this way i could decide will i wait for the game which is currently ingame, or will i join another game...
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aegis
Posts: 2456
Joined: 11 Jul 2007, 17:47

Re: TASClient: show ingame time for battles?

Post by aegis »

actually possible and a good idea
not sure when the lobby would update timestamps, as constantly doing it would possibly be resource intensive

but I was already planning a change to the battle protocol so lobbies will need to be updated anyway
this is as good of time as any to squeeze in a new feature pertaining to battles
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Hoi
Posts: 2917
Joined: 13 May 2008, 16:51

Re: TASClient: show ingame time for battles?

Post by Hoi »

Hoi wrote:i suggest sorting the game list better, i dont want to hide pass battles but i dont want them scattered, so i suggest this when sorting on state
open
openlocked
openpass

full
fulllocked
fullpass

ingame
ingamelocked
ingamepass
not a real battle suggestion, but still it should be implented
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aegis
Posts: 2456
Joined: 11 Jul 2007, 17:47

Re: TASClient: show ingame time for battles?

Post by aegis »

the lobby would just need times transmitted on login
afterwards it can track locally
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Hoi
Posts: 2917
Joined: 13 May 2008, 16:51

Re: TASClient: show ingame time for battles?

Post by Hoi »

can you link this to /ingame so it gets updated when ingame?
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: TASClient: show ingame time for battles?

Post by TradeMark »

timestamps doesnt need to get updated, once you get it, you can calculate how long time ago it was started: timenow-startime = ingametime
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Hoi
Posts: 2917
Joined: 13 May 2008, 16:51

Re: TASClient: show ingame time for battles?

Post by Hoi »

TradeMark wrote:timestamps doesnt need to get updated, once you get it, you can calculate how long time ago it was started: timenow-startime = ingametime
i just want to link it to that, its not really usefull but easy to do, so why not
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aegis
Posts: 2456
Joined: 11 Jul 2007, 17:47

Re: TASClient: show ingame time for battles?

Post by aegis »

I was talking about the gui
it would be slow to update 30 battle entries constantly
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: TASClient: show ingame time for battles?

Post by TradeMark »

dunno really whats the problem, its just one variable more to send to users... now it has like 10 already, mod name, map name, players etc... just needs time_start variable sent too
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Pressure Line
Posts: 2283
Joined: 21 May 2007, 02:09

Re: TASClient: show ingame time for battles?

Post by Pressure Line »

Hoi wrote:can you link this to /ingame so it gets updated when ingame?
this is something completely different, TM wants to know how long a battle has been going for, not the ingame time of the players
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Hoi
Posts: 2917
Joined: 13 May 2008, 16:51

Re: TASClient: show ingame time for battles?

Post by Hoi »

Pressure Line wrote:
Hoi wrote:can you link this to /ingame so it gets updated when ingame?
this is something completely different, TM wants to know how long a battle has been going for, not the ingame time of the players
i know, but it seems easy to do
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Pressure Line
Posts: 2283
Joined: 21 May 2007, 02:09

Re: TASClient: show ingame time for battles?

Post by Pressure Line »

what could you possibly need to check your ingame time while you are ingame for Hoi?

you win the most useless request ever award. here, have an empty cigarette packet.
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Re: TASClient: show ingame time for battles?

Post by AF »

Battlehub has something like this, along with details on what rank you are, what your next rank is, when youll reach it, and how many minutes are left, and a pretty progress bar.
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Hoi
Posts: 2917
Joined: 13 May 2008, 16:51

Re: TASClient: show ingame time for battles?

Post by Hoi »

Pressure Line wrote:here, have an empty cigarette packet.
YAY!
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: TASClient: show ingame time for battles?

Post by TradeMark »

Hoi wrote:trademark please think before you suggest something, no wait ill make a guide for you

step 1: find something thats worth it to suggest or reply to something
step 2: dont just write, make sure to know what youre talking about
step 3: write
step 4: use the preview button
step 5: edit
step 6: click submit
step 7: if you forgot something edit or if you want it to be in a seperate post start from step 1
:roll:

youre funny guy...
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