New map .:Glacier:.

New map .:Glacier:.

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Gota
Posts: 7151
Joined: 11 Jan 2008, 16:55

New map .:Glacier:.

Post by Gota »

***Edited***the new and fixed version.GlacierV3.
a 1v1 map.
behe's texture.
http://spring.jobjol.nl/show_file.php?id=1252
Image
Image
Last edited by Gota on 22 Jul 2008, 23:17, edited 2 times in total.
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Crayfish
Posts: 481
Joined: 12 Feb 2008, 12:39

Re: New map .:Glacier:.

Post by Crayfish »

Played it once. The geography and metal spot distribution almost certainly gives an advantage to the south player, who can pretty much secure all the spots on the land spike and in the lagoon thing before north gets a look in. It's an interesting map to play for the assymetry though and offers a lot of options.

Maybe a few more metal spots in the north sea or on that north island would help to alleviate the inequality.
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SirArtturi
Posts: 1164
Joined: 23 Jan 2008, 18:29

Re: New map .:Glacier:.

Post by SirArtturi »

well the biggest advantage for south player however is that those 5 sea metal patches are not easy to raid...
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Gota
Posts: 7151
Joined: 11 Jan 2008, 16:55

Re: New map .:Glacier:.

Post by Gota »

Shit,you completly right..i miscounted..i was sure north has more metal spots.
I will add a metal spot to north and fix his starting position to a more convenient one.
Do not forget however that it takes mor etime ot take the lagoon metal spots and the rightest ones are at the same distance from both players...also all are reachable with an offshore bombardment building except the middle one.
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Gota
Posts: 7151
Joined: 11 Jan 2008, 16:55

Re: New map .:Glacier:.

Post by Gota »

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