You are welcome to make comments and suggestions on the destroyer, but I will most likely not implement them. This isn't because I necessarily think it's bad advice (I haven't even seen it yet), or because I think the model/texture is perfect or even really good (it's only my third .s3o ever), but:
- I'd rather make more models than take too much time on a few.
- IMO it's better than the majority of OTA-level ships already.
- In any case, I don't have the tools here right now to make changes easily.
And now, pictures!

Late (but not final) screenshot in Wings.

UV map.

Placeholder texture. The OTA Arm destroyer can be seen in the background.

More or less the final incarnation. Note that the depthcharges have been shrunk, and the launcher now holds five instead of three.
Model, textures, and scripts can be found at http://www.caspring.org.