Tech 3 should give him a peni weapon and a shield.JAZCASH wrote:Tech 1 Com: Normal comHoi wrote:i think i have a better idea, upgrade comm mode: a mode where you can upgrade your comm (with parts), eco or combat there should be comm upgrades for tech 1,2 and 3 also the com should have a limited amounth of upgrades he can have for each tech level
Tech 2 Com: Coms health goes to 1500 and laser fire rate doubles in speed. ( Tech 2 lab needed to upgrade )
Tech 3 Com: Coms health goes up to 2000, laser rate stays doubled fire rate, and the laser doubles in damage. ( Tech 3 lab needed to upgrade )
If you are going to make it bound to tech levels, then you have to make him useful for that point in a game. making his laser more and more powerful is probably not going to help in a game with t2 tanks.