Question regarding the game

Question regarding the game

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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UAF
Posts: 96
Joined: 02 Jan 2008, 19:25

Question regarding the game

Post by UAF »

I'm not sure this is even the right place to ask this, but:

How do radar jammers work?

And generally, is there a good guide or manual to the game?
Last edited by UAF on 11 Jul 2008, 02:23, edited 1 time in total.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Question regarding the game (BA mod)

Post by smoth »

press L it will show you the area effected by your jammers.
UAF
Posts: 96
Joined: 02 Jan 2008, 19:25

Re: Question regarding the game (BA mod)

Post by UAF »

I know that, but what is it they DO?
How does it look to the enemy?

Also, in BA, do different construction units have different construction rates like in XTA? And if yes, then are the rates the same?
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KDR_11k
Game Developer
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Joined: 25 Jun 2006, 08:44

Re: Question regarding the game (BA mod)

Post by KDR_11k »

Radars don't see anything in the area covered by jammers (no matter whose), normal vision obviously works.
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smoth
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Joined: 13 Jan 2005, 00:46

Re: Question regarding the game (BA mod)

Post by smoth »

UAF wrote: Also, in BA, do different construction units have different construction rates like in XTA? And if yes, then are the rates the same?
this question belongs in the BA thread in mods/games. See here
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Day
Posts: 797
Joined: 28 Mar 2006, 17:16

Re: Question regarding the game (BA mod)

Post by Day »

oh you mean the topic you posted bullshit about my avatar in?
smoth?

fucking cunt
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Sheep
Posts: 22
Joined: 06 Jul 2008, 23:29

Re: Question regarding the game (BA mod)

Post by Sheep »

construction rates definitly arent like xta. xta is like slow motion. though i'm sure in ba construction planes build slower than other contruction units.

You cant detect any little blips with your radar in an area covered by a jammer.
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smoth
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Joined: 13 Jan 2005, 00:46

Re: Question regarding the game (BA mod)

Post by smoth »

Day, fixed wrote:oh you mean the topic you posted truth about my avatar in?
smoth?

fucking penis instead of cunt
damn futanari.
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Teutooni
Posts: 717
Joined: 01 Dec 2007, 17:21

Re: Question regarding the game (BA mod)

Post by Teutooni »

Check unit stats with TAS Modit.

T1 kbot and vehicle worker times are 90, air 45 and sea 250. Commander is 300.
UAF
Posts: 96
Joined: 02 Jan 2008, 19:25

Re: Question regarding the game (BA mod)

Post by UAF »

Thanks for all the answers.

A few more questions:

I noticed Dragon Teeth are VERY sturdy in the game. Are they vulnrble to praticular weapons? Do they block weapon fire?

And the T2 version, the Fortification Wall, how is it better? When to use it and how?
Google_Frog
Moderator
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Joined: 12 Oct 2007, 09:24

Re: Question regarding the game

Post by Google_Frog »

They can be reclaimed by constructors and t1 DT are weak to heavy t2 weapons. T2 ones block more because they are higher and take more time to kill/reclaim.

Also Spring is an engine with multiple games using it, BA is a game.
Warlord Zsinj
Imperial Winter Developer
Posts: 3742
Joined: 24 Aug 2004, 08:59

Re: Question regarding the game

Post by Warlord Zsinj »

This is why I want the ability to funnel new users into a game-specific channel, with custom defined filters >_>

Also, I thought BA was a 'mod'?
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ralphie
Posts: 426
Joined: 08 Jan 2007, 08:39

Re: Question regarding the game

Post by ralphie »

I wonder if you modders would all be so self-righteous if he was asking for help with EE or something
Warlord Zsinj
Imperial Winter Developer
Posts: 3742
Joined: 24 Aug 2004, 08:59

Re: Question regarding the game

Post by Warlord Zsinj »

The likelihood of that happening is next to nil. That's why we're so grumpy about it. Well, at least I am :P

Also, for the record, did not intend any offense when asking whether BA was to be labelled a mod.
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Hoi
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Joined: 13 May 2008, 16:51

Re: Question regarding the game

Post by Hoi »

Google_Frog wrote:They can be reclaimed by constructors and t1 DT are weak to heavy t2 weapons. T2 ones block more because they are higher and take more time to kill/reclaim.

Also Spring is an engine with multiple games using it, BA is a game.
and big t2 tanks and krogs can walk over dragons theeth
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Sheep
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Joined: 06 Jul 2008, 23:29

Re: Question regarding the game

Post by Sheep »

walls are easily killed by reclaiming. they are mainly used for slowing enemy units down so defence weapons can damage them more.
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Jazcash
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Joined: 08 Dec 2007, 17:39

Re: Question regarding the game

Post by Jazcash »

Sheep wrote:walls are easily killed by reclaiming. they are mainly used for slowing enemy units down so defence weapons can damage them more.
Depends, a lot of people make porcy walls with a long wall with def right behind it, with AA as well it pretty much prevents any cons getting near it to reclaim.
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Sheep
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Re: Question regarding the game

Post by Sheep »

thats what i meant
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Jazcash
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Re: Question regarding the game

Post by Jazcash »

Epic phail.
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Hoi
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Joined: 13 May 2008, 16:51

Re: Question regarding the game

Post by Hoi »

JAZCASH wrote:Epic phail.
from you
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