Custom cursors! - Page 2

Custom cursors!

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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bibim
Lobby Developer
Posts: 959
Joined: 06 Dec 2007, 11:12

Re: Custom cursors!

Post by bibim »

FLOZi wrote:Ahem, 2 year bump.

These have now been added to the installer base in cursors.sdz so modders don't have to include them into the mod directly.

Mainly it will be helpful for new mods who require a cursor set to get the mod running.
shouldn't cursors.sdz be added in make_gamedata_arch.sh, main.nsh, and SConstruct ?
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6242
Joined: 29 Apr 2005, 01:14

Re: Custom cursors!

Post by FLOZi »

Yes, yes, and to my uttermost surprise, yes.

Committed. Thanks for the call.
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Gota
Posts: 7151
Joined: 11 Jan 2008, 16:55

Re: Custom cursors!

Post by Gota »

AHHH.
Why did you res this.
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Peet
Malcontent
Posts: 4384
Joined: 27 Feb 2006, 22:04

Re: Custom cursors!

Post by Peet »

Gota wrote:AHHH.
Why did you res this.
Because it was added to a package to be included with spring...
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