[LLTA Reloaded testings]

[LLTA Reloaded testings]

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LordLemmi
Posts: 272
Joined: 13 Apr 2006, 20:17

[LLTA Reloaded testings]

Post by LordLemmi »

I´m searching for some people who like to help me to balance LLTA Reloaded finnally.
I will not give it to everyone so plz say why I,we should add you to the team.
You need some experience at work with units(edit).
So plz answer if you like and be able to do that.
Thx LordLemmi
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overkill
Posts: 500
Joined: 02 Sep 2006, 01:15

Re: [LLTA Reloaded testings]

Post by overkill »

You know Ill help....(yes i do has knowledge of modding to)
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Tribulexrenamed
Posts: 775
Joined: 22 Apr 2008, 19:06

Re: [LLTA Reloaded testings]

Post by Tribulexrenamed »

Call me up in 3 months.
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LordLemmi
Posts: 272
Joined: 13 Apr 2006, 20:17

Re: [LLTA Reloaded testings]

Post by LordLemmi »

Thx i will call you too for help, just had to finish some errors first.
http://rapidshare.com/files/121428661/L ... DED2.5.wmv <- Here a new little Trailer video ! :)
i hope you like it ! :)
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Gota
Posts: 7151
Joined: 11 Jan 2008, 16:55

Re: [LLTA Reloaded testings]

Post by Gota »

Wow-cool
Suggestions:
Make the impact waves and plasma balls a bit smaller.
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LordLemmi
Posts: 272
Joined: 13 Apr 2006, 20:17

Re: [LLTA Reloaded testings]

Post by LordLemmi »

http://www.youtube.com/watch?v=_YhcLQe-LFE
a youtube link to the video.
And gota thx for comment, and yeah it looks a bit huge in the video but ingame its fine O.o hmm
Warlord Zsinj
Imperial Winter Developer
Posts: 3742
Joined: 24 Aug 2004, 08:59

Re: [LLTA Reloaded testings]

Post by Warlord Zsinj »

Out of curiosity, who did the screen ripples on the impact waves?
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clumsy_culhane
Posts: 370
Joined: 30 Jul 2007, 10:27

Re: [LLTA Reloaded testings]

Post by clumsy_culhane »

Correct me if i'm wrong, but they were created for CA :-) LordLemmi, the mods looking good, although i notice in the vid that you put up that MR. D's models arnt in there ? Might want to put them in to make it look better :-)
Warlord Zsinj
Imperial Winter Developer
Posts: 3742
Joined: 24 Aug 2004, 08:59

Re: [LLTA Reloaded testings]

Post by Warlord Zsinj »

I'd be keen to get hold of a non-GPL'd version of them, if the original coder is still about, there's some (non-explosion) areas that I'd quite like to use them on.
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clumsy_culhane
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Joined: 30 Jul 2007, 10:27

Re: [LLTA Reloaded testings]

Post by clumsy_culhane »

mm after a bit of searching on the caspring.org website, i found the .lua file for the shockwaves effect.

http://trac.caspring.org/browser/trunk/ ... kwaves.lua

The author is jK, who is very much still here :-) and its LUPS effect.
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LordLemmi
Posts: 272
Joined: 13 Apr 2006, 20:17

Re: [LLTA Reloaded testings]

Post by LordLemmi »

I use MR.D models and some other new models but not all still in.
The mod is based on CA so yes the shockwaves are in too ;).
Just things i dislike in CA like remove some cool/old units and the eco thingie i won´t use. I still say more units = better :)
And the biggest thx to Gunblob he helps me out with lua stuff :)
a big horray to him ! :)
I still need people to balance it out :)
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LordLemmi
Posts: 272
Joined: 13 Apr 2006, 20:17

Re: [LLTA Reloaded testings]

Post by LordLemmi »

Some new pics, with the ueber bloom O.o, just waiting for a better version of it to use.

Image
Image
Image
Image
Image
Image

and the rest here.
http://www.file-upload.net/download-920 ... D.rar.html
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Hoi
Posts: 2917
Joined: 13 May 2008, 16:51

Re: [LLTA Reloaded testings]

Post by Hoi »

:-)
Last edited by Hoi on 21 Jun 2008, 14:50, edited 1 time in total.
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rattle
Damned Developer
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Joined: 01 Jun 2006, 13:15

Re: [LLTA Reloaded testings]

Post by rattle »

Image
Can't see shit captain
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: [LLTA Reloaded testings]

Post by smoth »

rattle wrote:Image
Can't see shit captain
I cannot either, too much bloom
oh and, watch my video
andino1152
Posts: 9
Joined: 29 Mar 2008, 02:25

Re: [LLTA Reloaded testings]

Post by andino1152 »

Zomg woah! Is that a Monkeylord type unit i see in the last pic?! =O
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Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Re: [LLTA Reloaded testings]

Post by Snipawolf »

Monkeh Lawd has already been ported to Spring...
andino1152
Posts: 9
Joined: 29 Mar 2008, 02:25

Re: [LLTA Reloaded testings]

Post by andino1152 »

Yea i know, ive seen it before. If the one your talking about is in another mod then we're talking about different ones. The one i put in my spring directory built in a few seconds and could blast over the entire map. XD
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Elkvis
Posts: 222
Joined: 03 Nov 2006, 05:18

Re: [LLTA Reloaded testings]

Post by Elkvis »

rattle wrote:Image
Can't see shit captain
what are you talking about. its a winter wonder land.
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Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Re: [LLTA Reloaded testings]

Post by Snipawolf »

andino1152 wrote:Yea i know, ive seen it before. If the one your talking about is in another mod then we're talking about different ones. The one i put in my spring directory built in a few seconds and could blast over the entire map. XD
Maybe so, but you can easily resize a unit and change its weapon ranges.
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