Glow?

Glow?

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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Alchemist
Posts: 81
Joined: 21 Oct 2005, 23:46

Glow?

Post by Alchemist »

How exactly does the Core Advanced Fusion Reactor in BA 6.21 glow? Which lups script should I look at, and how is it implemented onto that particular unit in Spring?
Saktoth
Zero-K Developer
Posts: 2665
Joined: 28 Nov 2006, 13:22

Re: Glow?

Post by Saktoth »

Try asking [LCC]jK, or in the #ca channel, if you cant get a response here.
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