First Thing is - you of course don´t send a Idea - you send a Prensentation, a raw Concept, some Rederfaked Vids atleast to support (often lacking) Imagination with the wheelchair "moving Images".KDR_11k wrote:Sending game ideas to a company is pointless, they throw them into the shredder without reading them (out of fear of being accused of ripping the design off even when it's just an obvious thing that they added to their game much earlier).
Also you do NOT need a big company for your game if you set your goals realistically. There's plenty of game designs that can be done without a 100 man team.
And you don´t send it to a Company like EA of course - they shredder everything they get. You choose a Company who programed similair stuff before or at least has the Potential to do so.
>> http://de.wikipedia.org/wiki/NDA
Without Non-Disclosure Agreement, never ever would one of those Touchy Artists deliver it´s beloved Ideas to those Pirats. And there are ways to make shure.. one of the Oldest, traditional ones is to make a Gameconceptcopy, get it into a envelop, that envelop into mailoffice and there a Postagestamp stamped (right over the only oppening) send back to your home, where you put it unoppened into Some Sort of Safe Place.. Ready made Evidence for the Courts to come.
Another (and) Way more expensive is having a PuplicNotary taking a Copy into its files. Not everybody in this Business is able to do patent ideas...
But sometimes you can make it easy (strip down developmentcosts), having a great concept and you don´t will find somebody for that Game, simply Humans don´t like new things.
Well here you go:
Take Tetris 3D in a long Tunnel, replace the Cubes, with the Sort of Cube you could see in the Movie Cube (http://en.wikipedia.org/wiki/Cube_%28film%29)
Now take two Teams and let them fight a Teamdeathmatch in this Enviroment- with there Bases on Elveators, always a little below the highest Cube... and on this highest Cube, a little Portal, that once you reach it, kicks the current 3DTetris (and DropGoodies) Player into the lowest (over Lava) Area of the Level, replacing him with yourself to smash those worms down there...
It is nice, it is short, and everybody can imagine it with a little help from a Photoshoplifter... and everybod could do that with the hl2 engine meanwhile.. but look out, you don´t even find the Modworld interested in new stuff like this..
Q. E. Ctrl+D.