Spherebot Family Fumblings - Page 2

Spherebot Family Fumblings

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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Masure
Posts: 581
Joined: 30 Jan 2007, 15:23

Re: Spherebot Family Fumblings

Post by Masure »

What's the peewee size ?
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Spherebot Family Fumblings

Post by smoth »

roughly 30 feet. No I will not provide source.
Masure
Posts: 581
Joined: 30 Jan 2007, 15:23

Re: Spherebot Family Fumblings

Post by Masure »

smoth wrote:roughly 30 feet. No I will not provide source.
:mrgreen:
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bobthedinosaur
Blood & Steel Developer
Posts: 2702
Joined: 25 Aug 2004, 13:31

Re: Spherebot Family Fumblings

Post by bobthedinosaur »

kdr, what is that one from, an anime or game or..?
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rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Re: Spherebot Family Fumblings

Post by rattle »

The Patlabor Brocken (or Type-7B/2B Brocken), piloted by Noa Izumi, is based upon the series ├óÔé¼┼ôPatlabor, Mobile Police├óÔé¼┬Ø.
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Machiosabre
Posts: 1474
Joined: 25 Dec 2005, 22:56

Re: Spherebot Family Fumblings

Post by Machiosabre »

smoth wrote:roughly 30 feet. No I will not provide source.
not this shit again :P nobody say anything!
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Re: Spherebot Family Fumblings

Post by AF »

Its not that the lowest end of the tech tree should look cheap, the point is it should look cheap compared to the next level up.

But all this assumes that the lower end of the tech tree is cheaper and weaker than the higher end of the tech tree, whereas it may eb that the higher up the tech tree you go, the more specialized you get, not the more powerful/expensive.
Warlord Zsinj
Imperial Winter Developer
Posts: 3742
Joined: 24 Aug 2004, 08:59

Re: Spherebot Family Fumblings

Post by Warlord Zsinj »

Sure, but while there's a lot of talk about CA becoming a totally new game, I can't see it straying too far from the TA model for a while yet.

Also, if the early units are cheap, I think by inference there is a need in later units for a specialised 'heavy' unit to capitalise on the niche created by a surplus of light cheap units. So it can almost be deduced that there will have to be heavier units in the later levels. I mean, it depends on the game design a bit, but see my first paragraph.
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Neddie
Community Lead
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Joined: 10 Apr 2006, 05:05

Re: Spherebot Family Fumblings

Post by Neddie »

No offense, guys, but the T3 lineup from TA looks one for one much worse than T1 and T2. The fascination with the Krogoth never made sense to me, for instance.
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overkill
Posts: 500
Joined: 02 Sep 2006, 01:15

Re: Spherebot Family Fumblings

Post by overkill »

Krog is a giant mech thingeh that has a BLOD. Nuff said.
Warlord Zsinj
Imperial Winter Developer
Posts: 3742
Joined: 24 Aug 2004, 08:59

Re: Spherebot Family Fumblings

Post by Warlord Zsinj »

aha, found it.

Image
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chillaaa
Posts: 234
Joined: 16 Mar 2005, 00:12

Re: Spherebot Family Fumblings

Post by chillaaa »

FIYAAAAH!!
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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Re: Spherebot Family Fumblings

Post by KDR_11k »

neddiedrow wrote:No offense, guys, but the T3 lineup from TA looks one for one much worse than T1 and T2. The fascination with the Krogoth never made sense to me, for instance.
Lineup? The Krog was all there was (unless you count seaplanes as T3).
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Re: Spherebot Family Fumblings

Post by Neddie »

Yeah, but the majority of the players here don't know that KDR. I said TA, not OTA - I'm referring to the TA+Whatever soup that the *A mods are based upon.
Saktoth
Zero-K Developer
Posts: 2665
Joined: 28 Nov 2006, 13:22

Re: Spherebot Family Fumblings

Post by Saktoth »

Actually, check out the AK here. Its inspired by his stuff, naturally, not faithful reproduction, to avoid any copyright issues.

Either way, the spherebot has a sort of starcraft marine/space marine/infantry thing going on, so it fits well as a small spammy unit. Yeah, it looks high tech and large and intimidating- its 30 feet tall. THATS conveying scale. On the whole, its relatively light and streamlined- way more than the entirely square, boxy peewee.

Btw, CA Arm (tentatively titled 'Nova') dont use clones, nobody does, its just robots, made by Man, now extinct and revered as a creator god among his warlike progeny. Nova are about form and are more aesthetic, and mimic organic shapes in their construction (they even have two eyes just like humans- only they got them the wrong way around >_<) while core (tentatively titled 'Logos') are more pragmatic rationals (though dogmatic and rigid).
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