Chrnotron (this one is good)

Chrnotron (this one is good)

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manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Chrnotron (this one is good)

Post by manored »

http://armorgames.com/play/1567/chronotron

Its a game where you have a time machine that lets you travel to the past as many times as you want and team-work with you to accomplish the goal. The game is as logic as time-travel allows a game to be as, for example, for you to win not only you must get back to the time-machine with the chips, but also all the other you and, since they merely reproduce the commands you gave then then you controlled then, if they dont manage to get back to the time machine with those commands or if they die somewhere along the way a paradox is created and you must start over. It gets really complicated on later levels... there was one where I had to team-work with seven me :)
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Acidd_UK
Posts: 963
Joined: 23 Apr 2006, 02:15

Re: Chrnotron (this one is good)

Post by Acidd_UK »

Hmm,

Twice now one my my selfs hasnt done exactly what I did - but since you can't 'bump' youself I think it must be a bug. Too frustrating :-(
manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Re: Chrnotron (this one is good)

Post by manored »

Yes it seens that there is a bug that will make you disobey you sometimes. But its quite rare, and has happened only once with me.
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lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: Chrnotron (this one is good)

Post by lurker »

Fun, but something I just found makes me angry and sad. It doesn't record actions, but keypresses, leading to the very unfun situation of placing a block where a past self would have placed it, and having him pick it up instead of using it to jump.
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Final
Posts: 71
Joined: 18 Jan 2008, 17:26

Re: Chrnotron (this one is good)

Post by Final »

Got to lvl 24 so far. its pretty hard at times. great game tho.
manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Re: Chrnotron (this one is good)

Post by manored »

lurker wrote:Fun, but something I just found makes me angry and sad. It doesn't record actions, but keypresses, leading to the very unfun situation of placing a block where a past self would have placed it, and having him pick it up instead of using it to jump.
Thats anyoing too. I think this game would be better if it worked by we giving orders and the bot doing then automatically... like: If I order the robot to get a specific crate, he pathfinds to that crate and gets it even if it is not in the same place as before.

Edit: Just closed the game. Bonus levels are normal, there wasnt really a reason to not put then in game :)
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SwiftSpear
Classic Community Lead
Posts: 7287
Joined: 12 Aug 2005, 09:29

Re: Chrnotron (this one is good)

Post by SwiftSpear »

I got to like level 31, at which point the level was literally too buggy to figure out what I was supposed to do, so I quit.
manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Re: Chrnotron (this one is good)

Post by manored »

SwiftSpear wrote:I got to like level 31, at which point the level was literally too buggy to figure out what I was supposed to do, so I quit.
Well its indeed bug :) But its not that hard. Just throw the boxes in the hole so you can get out.
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rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Re: Chrnotron (this one is good)

Post by rattle »

I beat level 2 in 5 seconds and that's where I got bored with it
manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Re: Chrnotron (this one is good)

Post by manored »

You should have played longer. It gets very hard and very cool later on.
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Dragon45
Posts: 2883
Joined: 16 Aug 2004, 04:36

Re: Chrnotron (this one is good)

Post by Dragon45 »

Image
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CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: Chrnotron (this one is good)

Post by CarRepairer »

That's really cool. It's like The Lost Vikings in.. umm... three dimensions (X, Y and Time).
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