Springie the AutoHost - Page 17

Springie the AutoHost

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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Licho
Zero-K Developer
Posts: 3803
Joined: 19 May 2006, 19:13

Re: Springie the AutoHost

Post by Licho »

But you were right - fixed error in error reporting error.php

Just to reiterate:

I restored springie stats and smurfs system

set stats url to:

http://springie.licho.eu/

and delete "do_not_delete_me.xml" in springie folder and restart it.
MelTraX
Posts: 470
Joined: 02 Jan 2007, 16:18

Re: Springie the AutoHost

Post by MelTraX »

I figured that much, but it couldn't access error.txt ;)
HyperNut
Posts: 21
Joined: 24 Apr 2007, 23:24

Re: Springie the AutoHost

Post by HyperNut »

Im getting an error when i try to host 1944, "GL_ARB_texture_env_combine not found"
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Licho
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Re: Springie the AutoHost

Post by Licho »

Chimera
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Joined: 11 May 2008, 18:50

Re: Springie the AutoHost

Post by Chimera »

Just a quick question, is there different configs I can load?
Say I wanted 10k unit/met/energy and a different mod, is there anything I can do so I only have to do one thing, instead of changing things individually?

Just annoying when I forget to change met/energy an such, or the mod. :roll:
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Licho
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Re: Springie the AutoHost

Post by Licho »

You can create presets and you can also set it to automaticly start preset when map changes.
el_matarife
Posts: 933
Joined: 27 Feb 2006, 02:04

Re: Springie the AutoHost

Post by el_matarife »

Licho wrote:http://spring.clan-sy.com/wiki/FAQ#Spri ... an_I_do.3F
That FAQ entry about OpenGL support on ATI cards in Vista is like 14 to 16 months out of date by the way. I went ahead and created a wiki account and I'm going to remove it.
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Licho
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Re: Springie the AutoHost

Post by Licho »

Version 1.17
------------
- added option to set spring core affinity for multi-core systems
- polls now default to victory if time runs out
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Licho
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Re: Springie the AutoHost

Post by Licho »

Version 1.18
-------------
- Changed voting rules - you now need at least 2 votes + there must be more in favor than against to win a vote at timelimit.

- Added bot support for springies (you can play with chickens now)
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Licho
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Re: Springie the AutoHost

Post by Licho »

Version 1.19
--------------
- team and ally renamed to id and team respectively
- manage improved (it was too agressive), it will now spec people only if number of people is even and person is not ready after some rings for at least 2 last minutes.
Posts
Posts: 63
Joined: 02 Oct 2007, 04:00

Re: Springie the AutoHost

Post by Posts »

Bug:
after doing !smurfs (i forget the name)
bot flag: true
[19:50:18] <> Flooding detected - you have exceeded maximum allowed chat message size (1024 bytes). Your message has been ignored.

Feature Request:
Springie bothers bot owners about the lack of a bot flag and points them here:
viewtopic.php?f=16&t=14169
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caldera
Posts: 388
Joined: 18 Oct 2005, 20:56

Re: Springie the AutoHost

Post by caldera »

for me springie behaves very strange since a few days. it often has a spring window open but shows a yellow icon, which normally means that the game hasnt already started. also there are players listed in springie, but looking into tasclient shows, that these players are in other battles or are even gone. looks like it hung up completely.
do others have this problems, too? any suggestions?
thanks
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Licho
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Re: Springie the AutoHost

Post by Licho »

Its probably related to tasserver going crazy..
Does rehost fix it for you?
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caldera
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Joined: 18 Oct 2005, 20:56

Re: Springie the AutoHost

Post by caldera »

normally i restart the computer but it happens again a few games later...
Posts
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Joined: 02 Oct 2007, 04:00

Re: Springie the AutoHost

Post by Posts »

feature request:

make balance/cbalance ignore the "Teamspec" faction that can be found in CA

may want to treat it as spec for votes

auto kicking this new spectator type may result in a problem where the person won't be able to join and change faction

make start ignore not ready teamspecs
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KDR_11k
Game Developer
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Joined: 25 Jun 2006, 08:44

Re: Springie the AutoHost

Post by KDR_11k »

I don't think there's a way to mark a faction as out-of-play. Hardcoding mod-specific stuff isn't a good idea.
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caldera
Posts: 388
Joined: 18 Oct 2005, 20:56

Re: Springie the AutoHost

Post by caldera »

regarding the many main-taspring-server problems we had last time, would it be possible that springie connects to alternative backup servers like tasclient does?
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Licho
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Re: Springie the AutoHost

Post by Licho »

Yes, i will add that to my todo
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Hoi
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Re: Springie the AutoHost

Post by Hoi »

is it possible to host 2 different games on one computer?
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Licho
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Re: Springie the AutoHost

Post by Licho »

yes
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