
Red Alert 3
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- Wolf-In-Exile
- Posts: 497
- Joined: 21 Nov 2005, 13:40
Re: Red Alert 3
Guys, the issue of which one is 'better' or not is really up to personal preference, it is really pointless to argue about it.
I personally loved the series right up until Tiberian Sun and RA2, both which I felt was boring despite the now-classic unit designs.
Generals to me was a fun game, and stood out for me because it took a more contemporary and slightly more realistic theme and look. ZH skewed the game balance but its still cool.
C&C 3 really stretches the truly ancient SAGE engine even further, and had some of the most awesome-looking futuristic buildings, props etc. i've ever seen in a game, but the gameplay didn't really do it for me, played it mainly for the campaign and FMVs.
Anyway, point of this thread is to discuss C&C: RA3. I'm more interested in the Japanese faction tbh, wanna see how their mecha designs come out. The most 'fun' faction atm seems to be the Soviets, what's not to like about armored attack-bears?
I personally loved the series right up until Tiberian Sun and RA2, both which I felt was boring despite the now-classic unit designs.
Generals to me was a fun game, and stood out for me because it took a more contemporary and slightly more realistic theme and look. ZH skewed the game balance but its still cool.
C&C 3 really stretches the truly ancient SAGE engine even further, and had some of the most awesome-looking futuristic buildings, props etc. i've ever seen in a game, but the gameplay didn't really do it for me, played it mainly for the campaign and FMVs.
Anyway, point of this thread is to discuss C&C: RA3. I'm more interested in the Japanese faction tbh, wanna see how their mecha designs come out. The most 'fun' faction atm seems to be the Soviets, what's not to like about armored attack-bears?
Re: Red Alert 3
Haha bear catapult = awesome
Re: Red Alert 3
reposting for ease of readingOfficial Command & Conquer Website wrote:The Sickle has a terrific jump ability which allows it to go places other units can├óÔé¼Ôäót. I haven├óÔé¼Ôäót used this ability in multiplayer testing yet, but I├óÔé¼Ôäóm looking forward to seeing it in action. Yes, I can confirm that the Bullfrog has the ability to deploy parachuting bears (aka ├óÔé¼┼ôbear-a-chutes├óÔé¼┬Ø) from water onto land. It├óÔé¼Ôäós really fun to see and feels very true to the less-than-serious tone of the Red Alert series. The development of this game has been more fun than any of my previous projects thanks to this over-the-top tone and attitude.
Re: Red Alert 3
Personally I like the diversity and originality of the Comand & Conquer series, tough I dont like the "you can only build near base" thing... And I really liked command & conquer red alert 2... who doesnt likes atomic soldiers that melt people? :) Didnt liked the Generals because I felt the units are too normal and too few...
Parachuting bears shooted out of cannons on ships sound a bit over the edge tough :)
Parachuting bears shooted out of cannons on ships sound a bit over the edge tough :)
Re: Red Alert 3
Haha bear paratroopers = awesome 

Re: Red Alert 3
i will buy it even if it sucks just cause of bear paratroopers
its a marketting tool if anything alot of people will buy it just cos of the bear paratroopers ;}
and a 3rd remix of hell march
its a marketting tool if anything alot of people will buy it just cos of the bear paratroopers ;}
and a 3rd remix of hell march

Re: Red Alert 3
Uhh, RA1?? No way, Tiberian Dawn is the shit (unofficial title of the first and only true CnCj5mello wrote:Nostalgia people (i.e. Needs more RA1)?

[/end joke post]j5mello wrote:Check
- BlackLiger
- Posts: 1371
- Joined: 05 Oct 2004, 21:58
Re: Red Alert 3
Actually, the first RTS as a recognised game was Herzog Zwei
Re: Red Alert 3
It's more a genre mix and uh, what about the first part? I think it had similar gameplay.
Re: Red Alert 3
i think the question we should be asking is : how is EA going to screw up this time? oh course theres going to be op units that basically you build allot of and own everybody on the map. also there adding what i think is going to be a op side like scrin in C&C3 which is so called "japan" maybe because japan has a VERY large population you can create suicidal mobs...
.
and last of all...
LONG LIVE WESTWOOD!


C&C Tiberium Sun was also kinda strange CAUSE YOU DIDN'T KNOW WTF THEY WHERE TALKING ABOUT IN THE "real" or the split parts that the but between each of there missions. (i forgot what its called god dammit...) of course first you think that you haft to destroy all enemy buildings on the map but in the briefing it says you haft to capture something e.g. tech center but you destroy it and your dead (if you haven't saved it your screwed.)Wolf-In-Exile wrote: I personally loved the series right up until Tiberian Sun and RA2, both which I felt was boring despite the now-classic unit designs.
and last of all...
LONG LIVE WESTWOOD!
Re: Red Alert 3
First official Gameplay Trailer:
http://www.gametrailers.com/player/34141.html
Honestly it is so busy it is hard to pull much out of it. Did get a couple of things though;
- the Bullfrog unit can launch more than just bears... apparently its an APC of sorts that launches its passengers. (you can see them launch the new tesla troopers)
- Allies again get an aircraft carrier, soviets get a missile dread like the one in RA2
The first bit of info combined with the Sickle walker unit mentioned before really seems to follow SC2's idea of giving units (other than aircraft) and abilities that allow you to circumvent cliffs and their oh so choke-pointy ramps. Which is a good thing, not gonna argue with it.
http://www.gametrailers.com/player/34141.html
Honestly it is so busy it is hard to pull much out of it. Did get a couple of things though;
- the Bullfrog unit can launch more than just bears... apparently its an APC of sorts that launches its passengers. (you can see them launch the new tesla troopers)
- Allies again get an aircraft carrier, soviets get a missile dread like the one in RA2
The first bit of info combined with the Sickle walker unit mentioned before really seems to follow SC2's idea of giving units (other than aircraft) and abilities that allow you to circumvent cliffs and their oh so choke-pointy ramps. Which is a good thing, not gonna argue with it.
Re: Red Alert 3
nice vid , visually it looks similar to SC2 (albeit in different universes and stuff)
and also it comes out on the same as SC2 guess EA are trying to have some direct competition
but imo its a bit dumb red alert 3 has no hope in hell in out selling SC2
and also it comes out on the same as SC2 guess EA are trying to have some direct competition
but imo its a bit dumb red alert 3 has no hope in hell in out selling SC2
Re: Red Alert 3
Necroing thread due to game release
Seeing as sc2 is delayed red alert 3 has no direct competition with SC2
i got my copy today will post comments wen i play it
but looks fun from vids
Anyone else bought it ?
Seeing as sc2 is delayed red alert 3 has no direct competition with SC2
i got my copy today will post comments wen i play it
but looks fun from vids
Anyone else bought it ?
- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24
Re: Red Alert 3
i played the beta loads, its fun but its kind of like c&c 3 in terms of porcyness and the epic power of bases and base defences