ingame chatlog

ingame chatlog

Requests for features in the spring code.

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ISOAPINA
Posts: 16
Joined: 30 Apr 2008, 15:16

ingame chatlog

Post by ISOAPINA »

blaeh im so bored to ask again and again what my m8s type because sometimes you just miss the chatbox when the message arrives.. so what im asking for is to add an ingame chatlog. it could fill whole sceen with transparent background and could be crolled up and down.. could be opened and closed with a press of a button just like the console in most fps games.
wouldnt really distrub the gameplay but id see it useful

edit: this is waht i mean
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ISOAPINA
Posts: 16
Joined: 30 Apr 2008, 15:16

Re: ingame chatlog

Post by ISOAPINA »

hmm.. wrong forum.. belongs in feature requests
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LordMatt
Posts: 3393
Joined: 15 May 2005, 04:26

Re: ingame chatlog

Post by LordMatt »

IceUI already has this feature.
ISOAPINA
Posts: 16
Joined: 30 Apr 2008, 15:16

Re: ingame chatlog

Post by ISOAPINA »

as im quite new to spring.. does UI depend on mod you play or can i load different UIs ingame?
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LordMatt
Posts: 3393
Joined: 15 May 2005, 04:26

Re: ingame chatlog

Post by LordMatt »

No it is independant. IceUI is located in this thread
ISOAPINA
Posts: 16
Joined: 30 Apr 2008, 15:16

Re: ingame chatlog

Post by ISOAPINA »

ok thanks going to try it..
ISOAPINA
Posts: 16
Joined: 30 Apr 2008, 15:16

Re: ingame chatlog

Post by ISOAPINA »

whoa realy nice UI.. looks more lika a comercial game now ^^
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LordMatt
Posts: 3393
Joined: 15 May 2005, 04:26

Re: ingame chatlog

Post by LordMatt »

IMO it should be the default, but MelTraX says its not ready yet.
ISOAPINA
Posts: 16
Joined: 30 Apr 2008, 15:16

Re: ingame chatlog

Post by ISOAPINA »

im not sure but i have a feeling it makes my pc lag a bit.. 1800MHz cpu isnt a powerhouse
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: ingame chatlog

Post by imbaczek »

Unfortunately, that's true; it divides my fps by 2 on both my boxes. (Reloading it after game starts seems to help a bit, for reasons unknown.)
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