BasiC Ranking Ideas

BasiC Ranking Ideas

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Gota
Posts: 7151
Joined: 11 Jan 2008, 16:55

BasiC Ranking Ideas

Post by Gota »

Just a relevant side note,ther should still be a guest opton that will allow fast registration but would make ur name have a guest mark.

I just wish people would consider making a hidden profile with a players stats.

Ill paste it here again in hopes that this might get a reevaluation.

ranking.
I propose a new ranking system from a lobby's outobalance point of view.
What i mean is that the major problem with team game balance is that its very hard to build it since you do not know the level of play of each of the perticipants.

Another problem is that making a win/loss ranking system will hurt the people that want to play games without being afraid to have a "losers" profile or rank and are motivated to win by their sporty spirit
alone[spring has no prizes for being better so nothing else makes sense].

what i suggest is to leave the time played based ranking as it is and maybe even add a few more ranks since the top rank has already been reached by some players and make another ranking system that will not be in any way reachable by players,meaning,it will only be used and produced by the lobby for the outobalance feature
[outobalance will no longer use info relating to time spent in game].

It will be some a sort of win/loss ranking system which will be covert and will allow after a lobby has gathered enough info to make outobalance generate better team game balance.

This will not hurt win/loss anonymity since nobody will know about your loss win ratio except the lobby and will hopefully generate better balanced teams[even though some games are pretty random and people sometimes fool around i think that after a lot of game data has been gathered about you the system will have a more accurate assesment of your capabilities than the "time spend in game" solution.

If it is possible,and i do not know if it is or how hard or easy it is to achieve this,the lobby should keep track of your smurf accounts and combine the info so that when you smurf and want anonymity you recieve it but when the outbalance feature is used in a team game you are still calculated as a very good player if you are such.

What we achieve by that is that even smurfs are calculated correctly into team balances and you dont get,for example, a one stripe smurf balanced into an all star team so that that team can be balanced vs a team with all the memebers being avarage players[resulting in an even stronger star team instead of it being weaker due to a noob player being added to it].

I think for a non competitive community that we have this system will suit best and even if we might get weird looking teams when examined by their in game time indication ranks they will be much better balanced ingame.


I forgot to mention that the internal ranks should be calculated for each mod seperatly[would be even better to have specific map statistics fit into the internal ranking of a player but that is probably pretty complicated].

for the one vs one,two vs two and even three vs three battles it should be considered to make an option for a player to show his internal rank which will be symbolized by a number or a totaly different symbol system than the "time spent in game" symbol system[here to it would be optimal to base the internal player ranking seperatly for each mod and maybe even each map thus changing the internal rank of a player depending on what mod and map he is playing his current game on].

we can have different rank calculations for as much veriants as we want for example a different calculation for:
one vs one games.
two vs two game.
three vs three games.
and eight players and more .....for each game ur internal rank will be calculated differently when outo balancing.

for a two versus two your internal autobalance rank will give more power to your results[when calculating ur internal outobalance rank for the battle] from games played in the same player set up [two vs two],more to the results of games on the same map and mod but will also give weight to the other results but a lower weight.
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Re: One main account per IP

Post by AF »

The subject of ranking systems is somewhat separate from the topic being discussed, which would be user account management. Perhaps a new thread would be best so the two topics do not derail each other? =)
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Peet
Malcontent
Posts: 4384
Joined: 27 Feb 2006, 22:04

Re: BasiC Ranking Ideas

Post by Peet »

This is a repost of a thread that was locked a month or two ago.
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