green squares.

green squares.

Requests for features in the spring code.

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Gota
Posts: 7151
Joined: 11 Jan 2008, 16:55

green squares.

Post by Gota »

Would be so much better to make a different selection symbol and not just a green square or a line.
Would be cool to have something similair to supcom that also gives out a subtle glow.
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Peet
Malcontent
Posts: 4384
Joined: 27 Feb 2006, 22:04

Re: green squares.

Post by Peet »

Can be, and has been, done with simple lua widgets (teamplatters, for example). Not an engine request.
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LordMatt
Posts: 3393
Joined: 15 May 2005, 04:26

Re: green squares.

Post by LordMatt »

Not sure why this was locked...
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6242
Joined: 29 Apr 2005, 01:14

Re: green squares.

Post by FLOZi »

Because it is a pointless, outdated request?
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Gota
Posts: 7151
Joined: 11 Jan 2008, 16:55

Re: green squares.

Post by Gota »

No.All the replacments to the green selection square look bad as well.
We need something modern that would look cool.
The selection box in supcom looks cool for example.
Go look it up.

I was actually real pissed it was locked. peet just said what he though and locked it.That is fucked up.
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rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Re: green squares.

Post by rattle »

Then lern2lua and make it yourself you whiny bitch.
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Gota
Posts: 7151
Joined: 11 Jan 2008, 16:55

Re: green squares.

Post by Gota »

^ used a curse word.
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rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Re: green squares.

Post by rattle »

^ is a twat
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Gota
Posts: 7151
Joined: 11 Jan 2008, 16:55

Re: green squares.

Post by Gota »

THis is feature equest section.Isnt it designedsopeople can come and suggest imporvments?the selection boxes and all the commands look very outdated was jst saying how better spring would look with newer ones.
manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Re: green squares.

Post by manored »

I like the current ones, and thats most like personal opinion. For example you would look better with a new avatar :)
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Gota
Posts: 7151
Joined: 11 Jan 2008, 16:55

Re: green squares.

Post by Gota »

But dont you agree it is outdated?It can be a grreen square but one that looks cooler thats all.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: green squares.

Post by smoth »

Look, Rhinos, RHINOS! Our enemies hide in metal boxes the cowards, the fools! We... we should take away their, metal boxes."
-Chaos Lord Firaeveus Carron, on the Blood Raven's use of Rhino APCs
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Pressure Line
Posts: 2283
Joined: 21 May 2007, 02:09

Re: green squares.

Post by Pressure Line »

lern2lua!

simple things like that are relatively easy :)
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rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Re: green squares.

Post by rattle »

Dear OP,

pleaselern2spel10q.

Yours sincerely,
Grammar Nazi
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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Re: green squares.

Post by KDR_11k »

rattle wrote:Dear OP,

please take a shower

Yours sincerely,
Nazi
fix'd
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Re: green squares.

Post by Neddie »

Please don't post if you have nothing to contribute.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: green squares.

Post by smoth »

does that mean YAN should stop posting?
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SwiftSpear
Classic Community Lead
Posts: 7287
Joined: 12 Aug 2005, 09:29

Re: green squares.

Post by SwiftSpear »

Don't make mod specific requests in the feature request forum please.
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