Auswaschbar wrote:bibim wrote:Is there a way to make the dedicated server record demos ?
Only possible by hacking the code, but it has low priority atm so I won't do it for now.
Ok, it would be a nice feature to add later.
Auswaschbar wrote:bibim wrote:edit: btw, it seems the dedicated server no longer compiles (CGameServer constructor signature changed, but main.cpp hasn't been updated)
Corrected
Yeah, it seems to work.
Auswaschbar wrote:It would be great if someone could set up a dedicated server in for buildbot.no-ip.org.
Is this still needed ? My autohost is still under development, but I could set up an instance of it with current implemented features on the main lobby server if needed.
edit: I forgot to say, during my LAN tests with your first versions of the dedicated server, I used to have a ping of about 50-150 at start. But now I have 300+ pings, and I have to do the speed trick to fix pings at start...