Random WIP 2006-2011
Moderators: MR.D, Moderators
Re: Random WIP
im guessing battle star galactica.
Re: Random WIP
CA spherebot a.k.a PEEWEE
id love to see that with team color looks awesome :D
id love to see that with team color looks awesome :D
Re: Random WIP
I don't know if anyone noticed but Spring uses an emission value of 0.5, thus models will be fullbright when turned to the sun. I generally set my material up to the same value so I know what it'll look like ingame.
Re: Random WIP
It depends on the map.
Re: Random WIP
Are you sure?
Indeed...UnitAmbientColor=0.5 0.5 0.5;
Re: Random WIP
Old models... for unrelased mod... If somebody wants it...




.max and .obj files:
http://www.speedyshare.com/854283517.html




.max and .obj files:
http://www.speedyshare.com/854283517.html
- Machiosabre
- Posts: 1474
- Joined: 25 Dec 2005, 22:56
Re: Random WIP
looks good, except the independent targeting makes some of the barrels look crooked 

- Wolf-In-Exile
- Posts: 497
- Joined: 21 Nov 2005, 13:40
Re: Random WIP
Argh: thanks for the crits, Sakoth pointed out the low contrast too which i'm gonna remedy (trying not to count on the teamcolour too much), so there's still quite abit more work left to do.
Zsinj: that's coming up next.
rattle: yes, I had to because the model didn't import well to 3dMax, so had to do a fair amount of cleaning up.
smoth: yep, will work on that for the base texture, so the colour and contrast balance will be better when that's done plus teamcolour.
bob & Otherside: thanks!
Zsinj: that's coming up next.

rattle: yes, I had to because the model didn't import well to 3dMax, so had to do a fair amount of cleaning up.
smoth: yep, will work on that for the base texture, so the colour and contrast balance will be better when that's done plus teamcolour.
bob & Otherside: thanks!
Re: Random WIP
[img]http://kdr_11k.from-hell.net/chicken4%20copy.jpg[/img]
An alien melee thingy I call "chicken". Pretty quick and dirty job. Mostly intended for Sindbad's conventional mod thing.
An alien melee thingy I call "chicken". Pretty quick and dirty job. Mostly intended for Sindbad's conventional mod thing.
- TabloMaxos
- Posts: 17
- Joined: 18 Apr 2008, 20:07
Re: Random WIP
With a little optimazation I did after I took and uploaded the pic it is now 672 tris not 702, with the exact same geometry.Should I model (as it is) or texture the tracks/wheels? It is not a "spam" unit so I believe a little extra detail is tolarable. What do you think?

Edit:
Buy unit icon

Edit 2:
Also for the F117/A


Edit:
Buy unit icon

Edit 2:
Also for the F117/A

Re: Random WIP
At 700 tris, you're absolutely fine. The space between the cab and the front of the launcher is a bit strange though..could you post another view, flat shaded?
- TabloMaxos
- Posts: 17
- Joined: 18 Apr 2008, 20:07
Re: Random WIP
It is very acurate to the real thing. Model and blueprint fit very good.Peet wrote:At 700 tris, you're absolutely fine. The space between the cab and the front of the launcher is a bit strange though..could you post another view, flat shaded?
Here is a side picture.

Re: Random WIP
Well, speaking of ships...


- TabloMaxos
- Posts: 17
- Joined: 18 Apr 2008, 20:07
- TabloMaxos
- Posts: 17
- Joined: 18 Apr 2008, 20:07
Re: Random WIP
I am off to find blueprinds

Re: Random WIP
http://www.the-blueprints.com/index.php ... rnado_ids/