Trouble Logging into the new TASC client 1.4

Trouble Logging into the new TASC client 1.4

Discuss your problems with the latest release of the engine here. Problems with games, maps or other utilities belong in their respective forums.

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MR.D
Posts: 1527
Joined: 06 Aug 2005, 13:15

Trouble Logging into the new TASC client 1.4

Post by MR.D »

Since the autoupdate to TASC 1.3 to the updated 1.4, I either "Can't connect to server" or "bad password/login info"

What gives??
Anyone else experienceing this?? whats going on?
Raxe
Posts: 21
Joined: 01 Aug 2005, 19:26

Post by Raxe »

i second the cannot connect problem and i feel your pain.
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mother
Posts: 379
Joined: 04 May 2005, 05:43

Post by mother »

Raxe wrote:i second the cannot connect problem and i feel your pain.
Near as I can tell.... Slovenia is offline. Like the country.

Well ok, siol.net is... And thats how we get to cheetah.sentvid.org...

D'OH!

Heh the joy... Even telekom.si is gone :P [same ppl as siol.net I think]...
Last edited by mother on 30 Aug 2005, 07:39, edited 1 time in total.
Sorn
Posts: 28
Joined: 08 Aug 2005, 07:00

Post by Sorn »

I am having the same trouble. I have deleted the root of my spring directory and installed back to .13 and I am stuck at cannot connect! error either.

Deleted everything to do with TA including registry entries, installed fresh using latest installer, with client .13, still cannot connect.

I am guessing the servers have actually gone down?
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mother
Posts: 379
Joined: 04 May 2005, 05:43

Post by mother »

Sorn wrote:I am guessing the servers have actually gone down?
Seriously its more accurate to say that thte country has gone down... :|
Sorn
Posts: 28
Joined: 08 Aug 2005, 07:00

Post by Sorn »

Hmmmm.. Interesting. Is the Lobby LAN server download the actual server being used as well? (On file universe) If it is, maybe someone would be willing to put up one on the western side of the world.... 8)
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mother
Posts: 379
Joined: 04 May 2005, 05:43

Post by mother »

Sorn wrote:Hmmmm.. Interesting. Is the Lobby LAN server download the actual server being used as well? (On file universe) If it is, maybe someone would be willing to put up one on the western side of the world.... 8)
Dont know about the FU one, but the 'Downloads' one is.

I've put one up, hopefully it will work for now:
Server IP:24.49.98.58 port 8200

You'll need to reg an account... Enjoy.
Gnomre
Imperial Winter Developer
Posts: 1754
Joined: 06 Feb 2005, 13:42

Post by Gnomre »

Hmm... I wonder if we could possibly run one on the TAU/FU server... I'll look into it, maybe.
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Michilus_nimbus
Posts: 634
Joined: 19 Nov 2004, 20:38

Post by Michilus_nimbus »

Why the hell do I need to restart Windows?
Betalord
Former Engine Dev
Posts: 543
Joined: 29 Jun 2005, 09:31

Post by Betalord »

Yes, it seems the entire country was down since it all goes through telecom which had some problems that night.
Hmm... I wonder if we could possibly run one on the TAU/FU server... I'll look into it, maybe.
That means having two public servers, which will only divide the community. Please don't do that. I can add an option to client to connect to backup server if the official one fails, but it's not done yet.
Why the hell do I need to restart Windows?
The client is supposed to close itself just after executing the patch, but due to bug in it it won't, so this way the patcher can't patch the exe file since it is still running (if you manually close the client just after the patcher executes, you don't have to restart windows). It is fixed with 0.141, so you won't have to restart windows anymore (hopefully).
Gnomre
Imperial Winter Developer
Posts: 1754
Joined: 06 Feb 2005, 13:42

Post by Gnomre »

Yeah, I already discussed that with you on IRC, remember? :P
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SinbadEV
Posts: 6475
Joined: 02 May 2005, 03:56

Post by SinbadEV »

Yeah... who else didn't even realise there was a windows restarting problem because they had already closed the client running in the background anyways because they knew that was what was going to get patched :twisted:
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