omninati's new mod

omninati's new mod

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6241
Joined: 29 Apr 2005, 01:14

Re: omninati's new mod

Post by FLOZi »

Someone please kill him.
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SinbadEV
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Joined: 02 May 2005, 03:56

Re: omninati's new mod

Post by SinbadEV »

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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Re: omninati's new mod

Post by Argh »

I'm filing a complaint with Filefront, now.
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rattle
Damned Developer
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Joined: 01 Jun 2006, 13:15

Re: omninati's new mod

Post by rattle »

E&E never looked better (take that, Fang).
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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Re: omninati's new mod

Post by Argh »

Yeah, Emmanuel sure... improved... the 3DOs. Yup, massive, awesome improvement. We should just let him and Tired rule the Earth ;)
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Zpock
Posts: 1218
Joined: 16 Sep 2004, 23:20

Re: omninati's new mod

Post by Zpock »

I guess it makes sense if your really high.
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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Re: omninati's new mod

Post by Argh »

Yeah, or craaaazy. Seriously, I was tempted to just leave it be, since I know he's craaaaazy.

After all, he won't understand why I don't want to see my Commander unit running around with Day-Glo Terminators and E&E units that look like they've been stuck in a visual blender... meh.
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Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Re: omninati's new mod

Post by Snipawolf »

Yeah, seriously... What happened to poor Fang's mechs? O_o
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overkill
Posts: 500
Joined: 02 Sep 2006, 01:15

Re: omninati's new mod

Post by overkill »

Cant you just leave him be? :cry: :cry: :cry:
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rattle
Damned Developer
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Joined: 01 Jun 2006, 13:15

Re: omninati's new mod

Post by rattle »

<-- negatory
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KDR_11k
Game Developer
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Joined: 25 Jun 2006, 08:44

Re: omninati's new mod

Post by KDR_11k »

I don't think I've ever said that you can just take the Lolis in Lolimod without asking me. In fact I don't want people to do that.
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1v0ry_k1ng
Posts: 4656
Joined: 10 Mar 2006, 10:24

Re: omninati's new mod

Post by 1v0ry_k1ng »

Tags: war game strategie
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Nemo
Spring 1944 Developer
Posts: 1376
Joined: 30 Jan 2005, 19:44

Re: omninati's new mod

Post by Nemo »

Heh, and there's the german bunker + daimler scout car in there too. I don't think he managed to get any of our infantry though - he was ranting in #main about how we had huge bugs in our code (probably just the heavy use of #includes that confused him >_>)
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lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: omninati's new mod

Post by lurker »

Argh wrote:I'm filing a complaint with Filefront, now.
Because he took one unit? Oh I see, it's because PURE got the least love.

But seriously, it's basically a parody.
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Guessmyname
Posts: 3301
Joined: 28 Apr 2005, 21:07

Re: omninati's new mod

Post by Guessmyname »

Haha, yeah. I don't think he knows about fbi firearcs: he thinks they're meant to be done in the script. He also ranted at me about my infantry for that too.
lurker wrote:But seriously, it's basically a parody.
I'm not so sure. He could easily be being serious...

He also really likes the Epic Legions models too for some reason.
KDR_11k wrote:I don't think I've ever said that you can just take the Lolis in Lolimod without asking me. In fact I don't want people to do that.
Has the lolimod even been released yet? How on earth did he get hold of them?
Last edited by Guessmyname on 20 Apr 2008, 18:18, edited 2 times in total.
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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Re: omninati's new mod

Post by KDR_11k »

lurker wrote:
Argh wrote:I'm filing a complaint with Filefront, now.
Because he took one unit? Oh I see, it's because PURE got the least love.

But seriously, it's basically a parody.
Argh is selling some of the Pure models for big moolah, remember?
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CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: omninati's new mod

Post by CarRepairer »

THIS MOD :shock:

IT'S HUDGE... BUT IS IT ENOUGHT?

I MAKE MOD FOR MAKE BENEFIT GLORIOUS NATION PLEASE PLAY MY MOD OR I WILL BE EXECUTE
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SwiftSpear
Classic Community Lead
Posts: 7287
Joined: 12 Aug 2005, 09:29

Re: omninati's new mod

Post by SwiftSpear »

To be fair... I don't think he has access to our forums, and I know he doesn't have access to smoth's forums, so I don't see how he'd figure out most of the scripting changes we've made since TA.

Some of it's on the wiki, but it's not very easy to find stuff there.
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lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: omninati's new mod

Post by lurker »

You guys did some kind of IP/subnet ban or you don't think he can figure out how to read the forums while not logged in?
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